This is a character bust that started out as an art test; I had a lot of fun working on this and want to keep going on it to make it into a nice portfolio piece. The low poly was modeled in Maya and then sculpted in ZBrush -- C&C are very welcome.
The above sketchfab has been updated. I'm getting to the end of what i can actually do with this - has anyone any C&C's for pushing it further, please?
Hey Folks, I want to share my latest render with you. It's a dirty back alley in Neo-Tokyo. The render was done with Marmoset Toolbag 2 and a small Photoshop post. C&C welcome. Have an awesome day ;)
Hey :) so i just finished the Highpoly :) Right now im working on the Lowpoly :) Next update will be the Lowpoly with normal maps baked c&c is very welcome!
Reinstall it again, this time, if you didn't already, try installing it directly onto your C: drive, like so: C: \UDK\ And see if that helps.. methinks it would!