[ QUOTE ] This SDK also contains pretty much all the mapobject models used in ETQW, [/ QUOTE ] right, time to fix the awful uv scaling on the Valley bridge
hehe yeah i have that all the time... every time i'm walking on the side of the bridge or the roof of a building i have to control myself to not jump over...
I have been working on a head model and im having real trouble with normals displaying in Marmoset but I feel its an underlying ZBrush issue. Sculpt in Zbrush. I export its low sub div. Bring this into Marmoset and it displays like this... If I take this model into Max, reset xform, edit normals, unify and reset etc...…
I think the hair brings down the rest of the piece, could be cool to have a look at some nice stylised refs like this or this :] at the moment it kinda just feels like mushed up clay to me. I also don't quite like the lips either because they don't match the rest of the stylisation, but that's probably just subjective (If…
Is there a way to bind two commands to the same hotkey? When you're in specific Selection Modes or Dialogues it seems practical. Also why is there no hotkey for bridge :(