Hello, :) So i've got this problem with 3dsmax. Basicaly when ever im on 3ds max 12 or 13, it tends to freeze my pc every so often. It doesnt happen just as i get into the program, it happens after 10-50 minutes. I've tried to find a fix but im having no such luck. I'm having to use 3dsmax 2010 but i'd rather use the newer…
It means to render an aspect of a models shading into a texture. It can be AO, Diffuse Colour, lighting. Its also known as 'render to texture' http://www.3dmax-tutorials.com/Rendering_to_Textures.html
Here is my contribution. "Lord Pixel" 3dMax file and Unity textures. Hope you will find it useful. https://drive.google.com/file/d/0B41PQXt6xguKTi15ME5MZ1pwb2s/edit?usp=sharing
@WaYWO: Thanks a lot. :) Some update on the panels (this time 3DMax Render): Probably last update for the week as I went to vacation now, but more will follow in May, PROMISED!
There are just two textures. bark and leaves. its a 3dmax viewport screenshot so its looking noisy. im at work right now but will ppost ingame shots this evening. :)
Hmm... I hope Autodesk doesn't see this. With Zbrush used almost as much as 3dmax, and Mudbox far behind. They might try to pull another Maya/XSI move...
nice progress so far guys its interesting to see how you guys are going about modeling this thing. iam going to join in too because i can probably learn things from this. I havent used udk before so i will need to look at some tutorials to bringing the models in-game. So i have some questions: once ive finished the base do…