Thank you for this! Really wanted it, was using a marking menu for hiding selection UI but a toggle is always better. Is this safe to use with 2020? I've changed the string from wires to wires22 just in case.... I know this is many years old but this is exactly what I was hoping for, a way to toggle between smooth mesh…
I am actually using 3ds Max not motion builder. I simply used motion builder to get the mesh working with the mo cap data. This is the pipeline we got taught at University so i have just been doing that. In terms of blending i had a stand idle in each animation but i was hoping to have just 1 stand idle animation and…
Pelt isn't really ideal for that type of object with multiple separate sub-objects and those objects are so simple they should be unwrapped another way besides pelt. Pelt is more ideal for one continuous selection of complex faces, like skinning a beaver. You would probably find Peel and point to point edge selection in…
What is important is a consistent balance of function and form. You can stylize things heavily, but consistently, or you can build supporting functions that justify a form (like the sweet M16/katana sheath in the article I'm linking) http://platinumgames.files.wordpress.com/2012/12/e6b1bae5ae9ae7a8bf5.jpg…
FINAL UPDATE!! I know I could work on that piece like forever and there are always things to find which could be improved, but I am proud and satisfied with and finally I call it done! Some trackback: The cashbox was modeled highpoly and lowpoly in 3D Studio Max 2012, baked with 3D Studio Max 2012, normal detail was added…
I really do appreciate the direct feedback from everyone. There’s a lot in here that’s useful, even if some of it is coming in a bit hot. A few clarifications and a couple things I clearly need to improve. This is a not-for-profit endeavor that started out as a discussion with other design professionals and when I found…
Heya again! I don't know the policy regarding double posting but I'll just go for it! Finally got some spare time to try out some new stuff! 2012-10-27_03 by Jakpe, on Flickr If you don't recognize them, they're birch trees! 2012-10-27_04 by Jakpe, on Flickr Still not quite happy about the "pines" And I have to some way…
I looked it up this past weekend. It's quite clever. http://technical-eden.blogspot.com/2012/01/gradient-mapping-awesome-way-to-get.html The way it works, you create a diffuse map that is shades of black and white. You create a gradient of various colors you'd like to see in your texture and build your own gradient in…
If you've done some work for established studios, I would definitely list those in order of most recent/well known. You can list the lesser known studios as well but put either "(startup)" or "(indie)" after their name. Anyone who works in this industry will know what that means. If an individual doesn't have a company,…