OK I'm not sure if you guys have seen this yet, I came across this trailer and all I have to say is WTF have they done to dragon ball? seriously!! this movie looks like its going be so bad, piccolo in a leather jacket with a samurai sword??? just wondering what you guys thought about this
Study of sculpting a stone wall. First piece done and copied it multiple times to check the look and similarity of sculpt on all sides. Tell me what changes should be made and how to improve on current sculpt :)
Hey I've been working on a 1:1 scale remake of a series of factory units that used to exist in my area for a project and I just have a question about mid-sized assets and how to add more character to them. This is one of the unfinished middle units, I've slapped on some temporary materials in the mean time but I have a…
you might find that your publish settings need adjusting - i haven't generated an sbsar by hand in years (all automated now) but i vaguely remember there being specific things you needed to fill in to get it to export at a fixed size. it'll be in the docs somewhere
I had my computer go down for maintenance nearly every other month last year. Turns out a RAM stick was bad. And the GPU VRAM was also glitching. And a HD started to fail while another imploded. The mobo is also suspicious. Wonderful times. After RMAs and tweaking to stabilize it so it could limp ahead for a little longer…
Ryan Reynolds to the concierge. I think the movie is called Smokin Aces. I think the movie was soo fucked up that at the end he says "help make sense to all this."
What's the proper way to go about this? Do I block it out like so, cut all of my holes, then add thickness by extruding the faces? I would just like to adopt the best method early on. Thanks!
Polycount should make a server :) that would be way to cool. At some point in time i always need to take a 30 min breather as im sure we all do and this is the game i breath on. if you get killed by Frozan you have just been fragged. :P
I'm not a rigger nor animator for chars however fwiw I've limited experience with hard surface mechanical stuff so just a few options that may be helpful: 1 - Mesh bends or deforms in unexpected ways when you move the bone Check Bone Weights: ensure vertices are properly weighted to the bones that should control them Use…
Thanks pior it's a good plan indeed. Just not very much related to the specific question I am asking : if anyone have experience with a cheap, all manual prime lenses and whether they give an essential resolution boost in resulting mesh on 24mp cameras . Simple like that . No XY something. I just hoped folks here might…