Awesome! Those renders look like a scene from World in Conflict. :) http://pcmedia.gamespy.com/pc/image/article/779/779951/world-in-conflict-20070411062142759-000.jpg or more specifically the X-Mas map:
http://meimi132.files.wordpress.com/2009/06/viva-pinata-e3-2006-pic14.jpg very cool work, you could comsider turning off shadow/ao casting of the rug, the black destroys it a bit.
That model has class! the sails look a bit funny, I think they might be too squat but I'm sure you don't want critique on an old model so I suggest making a 2009 version!
#001 The very first object ye shal create ought be a vessel for preparing tea. Asketh not why. #523 Your creation of torus knots shal increase tenfold whence the discovery of falloff map is made
theyve fixed it with 2009 (never used 2008 so cant tell about this one) - i almost forgot about this option as it was always kinda stupid to work with this bug... but its actually quite a nice feature.
Thanks for the reply :) I think your solution sounds like the plan. I'd be interested to hear if anyone has sucessfully got this to work with 2009 as that would mean I'm getting some setting somewhere wrong?
FWIW, judging from the screenshots at that website, guruware-obj-ex/importer is now the standard one that ships with max 2009. btw. the old importer can be sped up quite considerably by unchecking "unify" on import.
http://g4tv.com/trailers/hdvideos/37413/Unreal-Engine-3-New-Features-GDC-2009-Trailer.html New browser is awesome! drag and drop textures on meshes :) New Lighting engine :) I'd like to see that update in the next UT3 patch please :D
Contribution : Modeling & Texturing Software Used : Maya 2009, Digital Fusion & Photoshop Project done for : Self , Inspired by concept art i found on net... : ) i worked on modeling & texturing in this .... I'll be happy to get as much comments and ctitics as I can.. Thx : ) wireframe render :
After the precious advice from Tor Frick the columns is from now made of 9818 triangles (instead of 50 000 about ^^,) and its shape is not that much changed :D Whatch it in 3D with Verold:: http://goo.gl/aT3EOB