Services: My name is Alejandro Valero, I am pixel artist and animator, and i made other styles too. I am currently working part-time flexible on an indie project. So I have flexible part-time availability with another project. For flexible part time I can work up to 4 hours a day from Monday to Friday, but sometimes as a…
it's because outsource studios are modern day slavery. It's simply cleaner and cheaper for AAA studios to outsource all of their dirty laundry overseas https://www.youtube.com/watch?v=RR9HQ2C6h_4
Hi there! I'm a newcomer to modo and will probably have several mind conflicts till i fully adapt. First, i see modo is not very good at triangulating complex >4pt polygons. ;p Same as lw, actually. But this is never a pain if you got the tool to fix it. My eye detects these non-fair lengthy edges automatically, so i can…
did you actually read what I wrote? but maybe you live next to a fully stocked PC mall which has every component you could ever want (good job assuming that everyone else does so too) and maybe you're really good with a screwdriver. But if it were that easy, why do people keep asking for help on PC? Why do our studios not…
Thanks, guys Doc_Rob: I think you're kinda right -- it's a bit tough to see the larger forms in those photos cause the background is so contrasty it kills the silhouette. IRL it looks better than in the photos, I think. When I go to do nicer photos I'll put a background in there like rybeck suggests. Asmuel: I has a bug in…
I played Uncharted 4 some time
ago and was blown away by the quality of foliage they did and though it’s a
good time to try and up my own foliage skills. Now it’s been some time since I
last did some extensive foliage work so feeling quite rusty. I tried to study
how and what they did in Uncharted 4 but haven’t really…
I'm a massive Bond fan, and I've been fortunate to work on a Bond film and game, so here's my take....no spoilers Skyfall is a terrific Bond movie and Mendes has delivered a very good and well made movie. Roger Deakin's photography is excellent and the talents of Alexander Witt as 2nd Unit Dir, and Stuart Baird as Editor…
Hi again ! The link to your portfolio clarifies it. I personally quite like how it reminds me of some earlier 3d pieces when people were experimenting with various approaches at their disposal or with this or that new plugin that just came out because processes (as well as popular art styles) weren't as unified as they are…
Just a little update, did some more renders with better lighting. I also did days 6 and 7 finishing up the male sculpt, did a quick render in keyshot :)
@birb As with bagel, thank you for taking your time with your critique. There is a trove of helpful tips for me in there, some things I was somewhat aware of and some that are totally new to me. I will keep all of these in mind going forward; when I've got a few new pieces up perhaps I'll make a follow-up post to see where…