My 19" CRT just broke. Was a damn fine monitor but I guess I got my money's worth since I had it in use for ~7 years. I'm currently using a crappy 17" monitor with a nasty problem with the blue channel which means I can't do any painting (its picture is as bad as TV so my eyes are starting to hurt just looking at it). So…
Hello Polycount! I am a 17-year-old pixel artist who is getting started freelancing art for games. I have a huge passion for playing and making games, and have wanted to get into design as a career since I was a kid. I specialize in tilesets and area creation, but I also make sprites, animations, and more. Here are a few…
We also had to walk uphill both ways in the snow (barefoot, of course) to buy our games. They came on 17 floppy disks and we LIKED it! We had to switch disks every 5 minutes while we played the game, copy protection consisted of correlating random symbols to particular pages of the game manual by means of paper wheels that…
Just some random off the cuff thoughts I had. -It looks like a lot of the characters have sliding feet in the first shot -the way those first 3 shots are cut together feels a little odd to me, like it doesn't quite flow from shot to shot the way it does in TV shows or movies - the pink girl has an odd hitch in her torso as…
So I would have to concur here. First is that you can not import anything you have made before .Deal killer number one I was not aware of. You also cant use anything from 4R7. This would have been a deal killer for me right away as well. Third there is really no hard surface modeling that can be done in Core. This would…
Hey guys, Thanks for all the feedback I have added your suggestions to my list of improvements, most of which are similar, which is great :D somebody has also offered to create some music and sound effects for me when I have made the improvements that I want to make. I realised yesterday that I hadn't actually shared with…
Just to play the devils advocate, but... Mr. Zwebbies idea on how we should change gameart to no longer be theese killing simoulators or generic soldier games, and make 3d thats art in their own right, seems to be counter productive to the people here who wants to get into the industry at the moment, since its what the…
Yeah i notice pts isn't that fast haha but it's ok. Learning and working are more important and i still have my ps3 and older tn screen on the side (watch the lessons on and work alongside it on my new screen). I wanted the u2412m i think it was from dell. That had my preference but it had one problem with my current gpu.…
PBS ARE the big deal for next gen ;) Some links from my collection: http://blog.selfshadow.com/publications/s2013-shading-course/ http://u3d.as/content/brian/physically-based-shader/4yS http://www.fxguide.com/featured/game-environments-parta-remember-me-rendering/…
Some model it in zbrush, some do it in box modelling software. If lazymouse and trying to draw the details isn't working for you in zbrush it might not be the technique thats the problem. Everyone has different methodologies to produce the end result you just have to find something that works for you. I would personally…