One thing which has caused me some grief is getting the texel density correct. Both of these assets are around 6 or 7 px/cm. I wanted it to be somewhere between 10-15 px/cm. If this project were to be realised into the game I have envisioned, then it will most likely be a third person shooter. From what I read, texel…
Hello! I'm currently in great need of work and open to indie-friendly rates. I prefer full-time positions (remote) but am also open to freelancing. I'm an environment artist with 5 years of experience (studio jobs + freelance, and I can provide my full CV if needed). Previously, I have worked for Pearl Abyss (unannounced…