Hi all, I know this is a forum tailored towards game art but I have also gotten a lot of help here especially from the technical forum. So I decided to post my latest work I have finished for a couple of weeks now. Some of you may have seen it on the Corona renderer forums or Corona renderer facebook page. This is my 3d…
good afternoon, I'm in a bit of a pickle at work. I'm a concept artist, but for some quick scenes I would like to sketch up a basic model for perspective help. (saves a but-load of time, plus the model could be passed up to the 3d artist for basic proportion references) now our company is to cheap to give me a incense of…
Hi ! I just made a new gumroad tutorial about hair modeling pipeline for games. https://gum.co/cgzen-hair This tutorial gives you an overview of the process of making low poly hairs for games. I will walk you through the first steps of setting up Fibermesh in Zbrush, through converting it in low-poly geometry in 3dsmax to…
I've never hit that issue in 3dsmax and I animate/scrub all day every day for the last 4 versions of 3dsmax. It would be interesting to see know what version of 3dsmax and what plug-ins he's running as well as any settings he's changed. I'd like to avoid that in the future if I can, sounds horribly debilitating. I've had…