i do distinctly remember hl2 popularizing the idea that you can improve a cutscene by letting the player run around bored inside a contained area during it, throwing notebooks and boxes around like a chimp because it is the only method of interaction available. of course this has now become an fps standard
KristaW, SSAO is already on. On this screen I increased value from 1 to 3. It looks bad for me. SSAO settings in Marmoset is very poor. It contains only one tweak - Strength. No radius, no resolution etc.. Another trouble - SSAO behavior depends on FOV. The less FOV - more glitches with SSAO.
MayaLT 2014 now has MEL scripting and IK Handles, although these features are only available to Subscription (and rental plan) customers only, as they were included in extension releases. The downloadable trial is the 2014 launch version and does not contain the featurs from the Subs drops. This is consistent with other…
Looks like a pretty solid start. Have you watched this tutorial by any chance? http://www.cgmasters.net/training-dvds/character-creation-tutorial-modeling/ If you can afford it I would highly recommend it, contains many immensely helpful modeling tips&tricks and topology how-to's. Good luck.
Ha, but wait... I need the name to increment, otherwise the EXR only contains the last MME created... As for that beer, I'm flying home to Ireland on Wednesday to play at this http://www.bluesonthebay.co.uk/index.html so if you're about I'll get you a pint! But only if you can figure out the naming problem ;)
The steps required: CTRL+LMB on the layer mask which contains the scratches you wish to use. This will select the layer's opacity as a selection in Photoshop. Select the text layer. Click the layer mask button at the bottom of the layer stack to create a layer mask for that text document from the current active selection…
It took me forever until I figured out where the heart container was in Chill Penguin's stage... Some Club Nintendo magazine had half of the normal levels (i.e. no Sigma stages) in it and since I was a stupid child back then I used that extensively. Didn't cover the Penguin's stage, though.
He's also doing the Dungeon Seige movie, which is apparently too epic to be contained in one movie so must be split into 2! http://www.gamespot.com/pc/rpg/dungeonsiege2/news.html?sid=6136825&q=uwe%20boll Tabarnac! According to wikipedia, he's in the bidding for Metal Gear Solid! Nooooooooooooo!
Hey, I have a question for artists using Collada. I see the format can contain non-triangulated meshes. Is that something you guys actually use? Just wondering whether support for triangulated meshes is enough, or whether you'll be wanting to preview on non-triangulated meshes also. thanks, -Ryan
ehh thats what i was afraid of. here is a shot of the error i get sometimes if it helps: this pops up as soon as i open the file, if it loads at all i don't think that this is a very complex rig really. it does however contain infulence objects. pfft. . .i hate version problems.