Hello! I’m a beginner 3D artist looking to collaborate on projects to gain real experience working in a team. While I have extensive experience following tutorials, I’m eager to apply my skills in real-world projects and learn from other talented artists. Here are the skills I bring to the table: * Blender: UV unwrapping,…
Ever struggled with allowing input remapping? It's not easy, right? Well, I've developed a solution for my project, and I'm excited to release it as a plugin to help fund my game currently in development. What is it? 'Hyena Input Mapping' plugin for Unreal Engine 5 is a versatile and user-friendly tool designed to…
To add the list of all these great tips: Experiment with some of max's other tools: including the move and relax brush for local tweaks, it's got strength and falloff settings too. And if you happen to have UnwrapPro, you can define density via vertex colors or soft selection. AFAIK the plugin won't let you lock border…
Sorry for necromancy, maybe, someone there stil trying to figure out this. You really need some space for padding to have 0 seams. Also RizomUV has now cool workflow to make it more less automatic ))
about everybody having different opinions, that's what I said earlier. One person says there is only one way, another says not. One person says you must network, the other says it's pointless, and then after much argument it becomes clear that what the word means to each person is different. Everybody has different…
idk if this is fixed in newer max fbx exporter "codes", using an older one and this is the fix for the scale issues i get when importing fbx into marmo4.I have to export from max auto 1.0 scale fbx, then go to blender 4+ and put these settings below, you can not see the trans form: scale size but it is, Blender FBX export…
wife is right, it's a big wow, besides just the pleasant look of it, it looks like a product image of a toy like you can reach out and touch it. I think that's a very appealing look for that genre oh you asked for critique. hard to come up with anything, but maybe the floorboards going perpendicular to the cabinet panels…