I literally just bought these plugins, they're fantastic. That said, they're just tools and or QoL features, it's not like the geometry they create is magic. (They just make you feel like it ;) ) Depending on what you need they may fit the bill. They really excel at "mid poly" modeling, and if you look into how that…
Thank you !! @RulazM Yes I Followed some tutorials about trim sheet worflow and lighting. I wanted to make use of trim sheet in my project so I followed the videos from Polygon academy , Game Texture and a paid tutorial called "Advanced Tiling Techniques for Environmental Design" By Alex Senechal. But even with this…
Is the current most up to date version 0.6 or something higher ? I seem to be having trouble installing the one retrieved from my past purchase. Getting this with 2.8RC : Thanks ! Also, what is the best place to report small issues and or QOL notes on either MeshMachine or DecalMachine ?
That depends on what each piece looks like. You should try and layout your UVs so you can use trim sheets, since certain objects are going to be one type of material, and you also want to reduce the amount of textures used for your assets. You are actually dealing with a really complex issue due to texture limitations,…
Sounds like your substances are too complicated . Painter prefers simple materials with layers of filters/masks - you don't want to create a mossy rock material with controls for varying moss placement, you want moss, rock and a mask generator. Alchemist appears to behave the same way as painter so a more modular approach…
That sounds very useful, thanks! Would still be a nice QOL improvement for the likely 80% of users who don't know or don't bother or use the software first time and get their first impression
No not neccessarily however using an oft qouted adage, sometimes 'it will depend'. Now typically you'll find that manufactured hard surface hand held warfare implements, such as edged weapons similar too your posted sreencap are made up of separate parts i.e. blade, hand guard, hilt and prommel with each may comprise…