Bungie's on the chopping block now, frustrating and sad because Destiny is one of the IPs I would've liked to work on https://www.ign.com/articles/bungie-announces-layoffs-as-it-admits-destiny-2-fell-short-of-expectations
We don't put AI generated slop in our games. Let's just ignore the plethora of technical issues for a moment and focus on the humanity of it: There is a shared feeling we all have when we see AI, and it's disgust. When you read an email written by ChatGPT, do you feel the love, or do you think "this person could care…
hi @Noth, yes highpolys are zbrush. I don't use GoZ; just because I haven't bothered to research it, lol. For hardsurface and pretty much everything I use a subdiv workflow. I don't normally do 2d concepts, I just have ideas in my head and gather refs. Top 5 tools... I'm not even sure if I have five; it's zbrush, modo,…
@maabooThe image I posted above is but only one among quite a number of normal texture bake tests, using both Blender's native bevel shader alongside implementing third party Zen tool suite BBQ which outputs imho very nice variable radius round edged chamfers at material level, so indeed as pior said "can be baked to…
you can rotate the circle so instead of straight edge in middle you get the quad side of circle meeting this flat piece, thus solving your issue and giving you natural bevel as in reference
Just finished the base for the lowpoly going to do a high poly sculpt pass next to add in some details and damages that are in the concept art before moving on to texturing.
New Naval Raiders. I call this skin "Starless Aeon". Need to open Proplexity. Gotta consult the shoggoth if there are harpoon mechanics in rulebook. Having a hit test on armored units and make them move towards you each turn. Would be neat, but probably broken af.
Greetings Fellow Creatives! My quest continues to make every looping track on my site available in higher-quality Ogg format, so this week we have: "THE ITALIAN HEIST" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/The-Italian-Heist.ogg And freely download it here:…
Yeah its a long road! Been fixing the low and high poly. First time using a kit and the parts are genius. You can use the components with or without subD. That means floating and duplicate geometry' which bakes like crap :) . But with thr help of god and a good long stick we got it all fixed up. Final bakes (just norm and…