Sorry! Haven't been doing much of anything recently; I lost all three harddrives within like 36 hours and I've spent the last two weeks or so just doing data retrieval.
Anyone know how to do this in Maya? I would be very grateful if someone could explain it. https://www.youtube.com/watch?v=jrialZ4Nz2U&list=PLKcJFKyiCDJJjiJMl4lXhf6BJGoNy5adj&index=36
Just finished working on this entirely procedural "ground generator" in Substance Designer. All generated from a single graph, 36 Presets total. A whole bunch more variations are possible through exposed parameters. Was fun to work on!
John Carmack (@ID_AA_Carmack) tweeted at 9:36 AM on Thu, Sep 26, 2013: @repi I'll see you and Tim next month. That should start some speculation. :-) (https://twitter.com/ID_AA_Carmack/status/383268932498374656)
Wahoo, download complete! I was getting 36 k/s on the Washington D.C. servers, so I switched to Poland and got 590 k/s... !? I'm really looking forward to heading home and trying this out.
Really nice; the middle one reminds me of Michel Macku's photographic work, in particular this piece: http://www.michal-macku.cz/gel-36.htm All his work is very good, though: http://www.michal-macku.cz/gallery.htm
A wacom smashed together with one of those Amazon Kindles - battery powered doodling anywhere! and a 36" rubber flip-up middle finger you mount on your car for those special moments when driving in Miami. -N