It looks like you might have Soft Select turned on. Select the Move Tool, go to the Tool Settings (either double click the tool in the sidebar or go to Window -> Settings/Preferences -> Tool Settings), scroll down to Soft Selection. There's a checkbox labeled Soft Select. If that is on, turn it off.
Maya has been aggravating me for way too long now and I'm trying to customize it. So far, I've happily changed the colours, a few settings here and there and got rid of some menus that I didn't use. But there are some things that I'd love to change, but haven't found any options for so far... which, considering Maya's…
Okay I fixed it. Essentially before I add the morph target I have to select the object. Makes no sense; I shouldn't have to select it; it works if I manually run that single line without it selected - but in the script it needs to be selected. Moral of the story: MAXScript makes no sense sometimes.
just a quick question for the users....i realize you can select stepmode and select one poly...then select another poly along the same loop/ring and it will highlight all the polies inbetween. however, i can't get this to work w/edge selection. anyone else have that issue?
select the object, go to motion panel on PRS params select position which should throw up the Path Parameters rollout panel from there you can set the % along path value. or type in $.pos.controller.Path_Constraint.controller.percent = 25 into max script listener window follow by enter
There's the same issue with hitting Q for the select tool. if you hit it again, it toggles to some silly non rectangular selection mode you only use once every two months. The Fix is to change the binding from "Smart Select" (lolz) to Select Tool. Perhaps there's the same thing for this problem as well?
The steps required: CTRL+LMB on the layer mask which contains the scratches you wish to use. This will select the layer's opacity as a selection in Photoshop. Select the text layer. Click the layer mask button at the bottom of the layer stack to create a layer mask for that text document from the current active selection…
miauu's Batch Save Obj/Fbx/3ds as Max Files allows you to quickly convert arbitrary .obj, .fbx, .3ds files and to save them as .max files for desired 3ds Max version. * The UI can be resized. * Only the files, whose checkboxes are turned ON will be processed and saved as .max files. * The [ Get Directory ] button allows…
Hi, im pretty new to maxscript. my main scripting experience from before has been in c# so there are many things that are a bit puzzling to me. right now im scratching my head because of this one: take this code for example: splineObj = selection[1] print (numsplines splineObj) as string Outputs: "3" But this: splineObj =…
Hey guys! I'm looking for the ways to improve my workflow with weighted vertex normals in 3ds max. Here is a quick test I made to visualize what I'm struggling with now. I'm trying to use the first one as often as possible, but since i have to manually select faces to average normals from them, it can be tricky on complex…