Tonight i started a project to take a my High Res Tau Crisis suite and bake him down to a game Res version of him. I already have the high res to tonight you'll see images of that and the start of the low poly base which ill be backing on. I'm all so playing with some design elements of the suit namely how big the shoulder…
Hey guys I am working on a project atm and am looking for work I saw in the last week as a reference. Its this awesome Maya render of a black cat in a medical cone and I think there was a bit of tissue paper in the background. Its a really slick render with great lighting and I was sure I had it bookmarked but now for the…
Greetings Polycount, I work at a newly founded indie studio named Tarhead Studio and along with a couple of other artists I make the graphics for RUiN, an online arena brawler. We started out during our study time at the University of Skövde, Sweden and the game has been under development for quite some time now.…
My names Shane Rinehart, Im a 3D Game Artist and graduate from The Dave School. Currently looking for work to pickup. Portfolio : http://rineharts90.wix.com/shanerinehart3d Email : Rineharts90@Gmail.com
Wasn't this character for a fantasy/magic style rpg originally? I can't remember the name of the project... it began with K i think but i couldn't remember the name exactly or find the old posts Now it's gonna be a cyberpunk game? Anyways, you seem to have improved your modeling and character presentation skills since…
I hope this wasn't aimed at me :P, though I agree that my post might seem overly negative. However, I think that quality should not be underestimated, especially in relation to such young medium as video games which still lack credibility in eyes of many. Before we classify it as art, games should meet some basic…
Riot Games is looking for an exceptionally skilled 3D Senior Character Artist to join the team. The ideal candidate has experience modeling and texturing a diverse visual range of characters and creatures. A solid grasp of anatomy form, structure, color, and light for both 2D and 3D art assets is essential. The character…
Im no expert either, but I like what you have so far, and the concept is cool too. I can relate to your education woes as well - I feel quite ripped off over my 'education'. My only comment for you would be that I think it might be good to use very bright colors on your characters to pop them off your backgrounds. There…
Hi guys, My name is James Alex and I'm a character artist living in Montreal. I've been a couple of times in the forums years ago but never really posted. So now I'm taking the time to post some stuff. C&C are more than welcome. Thanks!