Didn't have any time to do any digging for a good quote, so I'll just take one off the top of my head. Depending on your tastes, pretty easy. "Any trouble, boy?" "No, old man. Thought I was having trouble with my adding. It's all right now."
Hi This is my last work by maya I have made this Motor for a special police character who is a Persian Panther Guard !:) ...He patrols at the midnight in the city and militates with thievs. he also has some weapons for example a shotgun a cutlass a brass knuckles a lash a ...I try make this character
I always though that every node in Designer could be disassembled deep upto atomic nodes or basic math and functions inside pixel processors. But some like Flood fill had never let me figure out how they really work whatever time I wasted . I want to make a few basic quick working sbsars for Photoshop with nodes like AO,…
Any comments on this? Its supposed to be a magnetically propelled motorbike (hence the tire-trench, and lack of axels... its magnetically suspended and rotated. And yes -- it will have a texture :b Kinda hard to UV map an unfinished geometry. Any opinions? (also looking into smoothing out the edges somehow)
ive been trying to figure out how to get my pillars/cylinders on my model smooth in zbrush once i import. they look faceted always :( ive tried creasing and even tried the smooth groups plugin to no avail :/ help please attached is my export settings, my max file screenshot, and zbrush screenshot