I've got into a nasty habbit of drawing toons as I wish them and I want to get back into drawing (or attempting to draw) anatomically correct characters. I decided to have fun with it so my first try is a bit furry. I went for a female character because I'll be honest any time I've tried drawing breasts they've been odd,…
Okay, I got us off on the very wrong foot here. I'm not excusing mistakes by saying I like their end result. They are still mistakes in my mind, I just felt I should give some background. I don't delude myself to thinking they add to anyone's satisfaction with the work but mine. The "stylization" concerns the general…
thanks for the crit dude, in fact... all of my current reel pieces will probably be scrapped, i spent at most like 2-3 weeks on each piece and there are many problems in each piece... the only piece i intend on keeping is the car, but i'll be working heavily into it now... so please don't bother critting it on how it's…
A bigger update than usual 3 things I've been working simultaneously on (together with a group project that's still in infancy) The vines (or what it's at least going to be intended as) are fully scripted in UE4 to work as splinemeshes slowly 'growing' with leaves popping up and growing on top of them like particles. An…
Comparing pirating games to pirating 3D software is pretty weak. You can stop the your just as bad as me argument as a defense of pirating games. The damage done by people pirating games is far more severe and threatens more companies lively hoods, then a few people who pirate some niche software. I'd also like to see some…
"I 3D scanned real popcorn and baked it down onto the pile using a diffuse height map." Could you elaborate on that, please? Might be about terminology, but I don't quite follow. You scanned individual pieces or a bunch of popcorn? And since you seem to be using a displacement map / tesselation, did you take the height map…
The fairest way of doing this data is to ask the graduates themselves, here is a thread on our UH student forum. If you don't trust me ask any of our alumni if the list is true and what they think of the course :) now where is my flogging whip http://3dhit.co.uk/index.php?showtopic=14971&st=0 Also just to add, we are not…
Hello chris Thanks for you feed back , I will definetly look into getting my pdf version of my resume up . You have brought some interesting points about my website and this will help me re label and organized my website. As far as the work on the website goes I kind of scaled down my work since my last site and tried to…
Position: Environment Artist Location: San Francisco, CA Start Date: ASAP About nWay nWay was founded in 2011 by gaming veterans Tony Harman, Taehoon Kim, and Dave Jones to revolutionize online free-to-play gaming by bringing fun, console-quality multiplayer games to web and mobile platforms. Our team has collectively…
Hi :) First things first, one thing you may want to do with these peices is to add some images showing a wireframe overlay of the 2 scenes- this will help other forum members give a better critique on the technical aspects of the scenes. Also, it's worth stating whether these scenes are designed for handheld consoles…