lupus, i texted you 3 times and phoned but you were engaged. if your number was correct that 'you' posted in your pm, then all you had to do was reply to my text(s). I am sure I gave you the right number. anyway, less of the shcmuck stuff man. why would I travel all that way to hang around the west end like a nob. I was…
I tend to agree. I realize the effects aren't random, but its a very... bluematrix effect. I mean the scrolling codetext is totally matrix, just red, combined with the lightning storm effects and the subtle blue shield like glow its feels cobbled together for a "hey cool sci-fi!" feel. While its interesting I see it as…
Well, no pyramid scheme is a total scam but even if everyone was willing to sign on the number of non-signed people will eventually run out and n out of n+1 (whereby n is the number of other referrals required) people will be left without anyone to enter. Of course that assumes optimal coverage, most likely we'll end up…
Why the hell isn't pirate girl up there? Colleration shows team work! That's probably what I was thinking about, too. I wasn't dissing the number of works up - I was just saying that with the numbers so few at the minute, keep him up until it gets a little fuller. I'd also put that above the contract work for liquid.…
Hello all! I'm trying to fix up projects that need it in my portfolio before I do perhaps one more project and then look for work. I am looking for critiques on the cockpit for my podracer (it was one of my very first projects). It's not quite finished (it needs some materials added to a number of parts as well as more…
When it comes to optimizing game assets I've learned (from articles like this one: http://www.ericchadwick.com/examples/provost/byf2.html) that it´s the number of vertices that's important rather than the polycount and that the number of uvs and vertex normals affect the total vertcount. My question is if anyone know a…
After making crappy programmer art for a number of my past titles, I want to step it up with my next game. It's a sequel to Super Cricket 2, a fast-paced cricket game for mobile with over 1 million downloads on the Google Play Store. I need a concept art to create a unique identity and visual style for this sequel. Yes,…
Hello polycounters! i have a simple feature that it checks if the Uvs are "Corrupted", the tool show the error when the number of UVs verts is less than Geometry Verts ( polyop.getNumMapVerts $ numChannel < $.numverts ). I have discovered, this error is by 2 cases that i actually know: - Dead vertices - UVs flipped (…
This snippet works, it's part of putting some blendShape targets into an existing group: int $targetDir = 1;
setAttr blendShape1.targetDirectory[$targetDir].childIndices -type Int32Array 3 0 1 3; But this doesn't, and I get an error, but I can't figure out why. I tried splitting the array size and array into two variables,…
good reply by https://www.facebook.com/cannibalcandyart "This article is an asinine poorly thought out tantrum. Stick around for subsequent smack down. Firstly; you presume that you can tell a person what they are allowed to do with their income. You think yourself priest enough, that you can insist what their earnings can…