Hehe! Thank you! That's a great video, I've come across it before. Everything's finished! https://www.artstation.com/artwork/de-havilland-mosquito-ac70aa6f-14ff-410e-a779-d6ebb3eb06e9 Ue4: https://www.artstation.com/artwork/de-havilland-mosquito As well as demonstration video of it in Ue4:…
Currently making my first indie game for xbox live and PC with my brother! ( website link ) Defenders of the last Colony You can follow the development here in polycount: http://www.polycount.com/forum/showthread.php?t=90700 Twitter: @knittedpixels Trailer: [ame=" https://www.youtube.com/watch?v=toVXBYNH0pA&hd=1"]YouTube -…
Violence 3D Hello everybody! Here's my latest personal project. My main goals with this character was to practice organic and hard-surface sculpting as well as PBR texturing and look dev in Marmoset. Great concept art by Kan Liu - https://www.artstation.com/artwork/qPbqe C&C are very welcome. If you want to view him in 3D,…
Superb textures. IMO the scene could have been made more efficiently, but lots of the local details would have been lost. This sort of artwork would be great for games like Resident Evil. I wish the back corner had some artwork added to it instead of feeling like it just finishes as IMO the street corner would have been…
Hello! I just finished modeling a game ready Sci-Fi handgun/rifle. https://www.artstation.com/artwork/kDDkQ6 Tri Count: 19,642 Vertices: 16,156 1 4K Texture Concept by Eddie Mendoza https://www.artstation.com/artwork/Z5adbm I would love some feedback on it, especially on the texturing and presentation. Thanks! Texture…
"One of the first space stations with artificial gravity ever built by humans. Now too old to operate, it is returning to Earth to be dismantled." Layout inspired by an Ender's Game concept of Robert Simons: https://robert-simons-pevb.squarespace.com/enders-game-station Software used: Maya LT, Zbrush, Daz Studio, Substance…
Hi everyone! Here's a project I've been working on for quite a while. It was a good opportunity to learn Marmoset and to learn how to do low-polys and textures with substance painter. It was really fun to try new things with this design. Original concept by Labros Panousis : https://www.artstation.com/artwork/J6mEn You can…
Hey, everyone! Hope all of you are having a good summer lately. I just started a new project that was based on YuQing Wang's concept artwork. I created the block out level to make sure all of the scales fit with the concept artwork's scale of everything. I created three materials for the wall and floor in substance…
Hey Guys! I made these models a while back and I wanted to share them with everyone! These are fully rigged to use as you like (As long as it's not commercial since this is fan art). If anyone does decide to animate with these models feel free to reply here! It would be really cool to see what people make :)…
Hey Polycount! been working on this character for a while and I'm happy to finally show it, shes inspired by the amazing work of Siwoo, the main point of this character was to replicate the feeling in the original concept, I made a few changes like dirt on the face and altered lighting but overall the mood should remain.…