not entirely true, 10,000 hours translates roughtly into how long it takes you to master a skill. you can become decent/good at a certain skill in a much less time. http://www.forbes.com/sites/danschawbel/2013/05/30/josh-kaufman-it-takes-20-hours-not-10000-hours-to-learn-a-skill/ it all depends on how hard you work and how…
The kind of work shown in the Vertex e-books is a good indicator of what it takes to secure a US visa for a game artist : http://www.artbypapercut.com/ (From what I have heard I believe it doesn't have to be O2 by the way, it can be H1B too ... If I understand correctly H1Bs can run out for a given year, but they don't…
So, I'm not going to really comment on the props so far as I feel they need a lot of work. What I am going to say is that I think you should drop the whole "one piece a week" process. You are going to end up with 52 mediocre pieces that aren't going to help your folio at all. I would rather you spend the whole year working…
I've got a few 3d printed bits and pieces lying about. A lot of them are quick and dirty proportional maquettes for constructing bigger stuff like these guys http://www.creaturetechnology.com/wp-content/uploads/2014/02/so_MG_3859.jpg that aren't particularly exciting to look at. I'm kinda proud of this one though. It was a…
To be honest, you should expect a bit of perfection out of yourself. There's nothing wrong with letting the little stuff slide when you're under deadline, but a seam like that is a pretty big thing. It was the only thing I could see when I was looking at the image. Retopo and rebake isn't all that hard, and there's pretty…
Additionally, I think it's worth checking out this video made by Amsterdam Hilton Hotel. [ame=" https://www.youtube.com/watch?v=3oon_2Op2Tc"]Weapon Creation Demo: G56 - 02 - Highpoly - YouTube[/ame] You can also view his progress here, http://www.polycount.com/forum/showthread.php?t=128414 I figured I'd post it here since…
Good grief, who in the world is responsible for those disasters? Some 'top quality super respected team of elite graphic designers' amirite? I'm ashamed that my home country is producing this crap to promote a worldwide event. It's like the logo shambles.... and a warning here if you haven't seen it yet... once you see…
#Update 02 Added a few basic colours to get some ideas. Remade the windows but I'm still not sure about them - I think 3 might be more pleasing to look at. Mostly I'm wondering how much detail to add to the models, it's a small compact scene and I hate unwrapping so I'm planning to avoid it so that means normal maps are…
Nvidia is supposedly having some trouble with this card. http://www.semiaccurate.com/2010/02/17/nvidias-fermigtx480-broken-and-unfixable/ So even beyond the "wait for DX11 to mature" argument, it might be better to hold off anyways, since it sounds like they're going to be expensive, bulky and hot. Since they're trying to…
Your anatomy is pretty out of whack, particularly the head. I'd lose the mane while you're trying to get the proportions down and then add it back in with planes later. Lion anatomical drawings are pretty easy to come by. Here's a couple to get you started.…