Just some of the many ships I created for Double Damage Games, that will appear in Rebel Galaxy, can't wait to fly them, on PS4, XBOX One, Mac, PC, Steam... http://www.pinterest.com/grafxbox/rebel-galaxy-spaceships/
Hello, I'm an aspiring 3D Artist and Game Designer who has experience in 3ds Max, Photoshop, Substance Designer and Painter as well as UE4. I'm currently looking for a place or person where I can pay for classes or be provided a mentorship by experienced professional(s) who have had experience in the video game industry.…
hi i just got a fucking job in vfx industry, with one of the biggest companies here in czech republic. i wanna thank polycount for being awesome motherfucking community and everyone that keeps posting inspiring shit that makes my brain cum. this year i was gonna go to university, but it seems like i won't be doing it.…
Hello, everyone! Now I know what you are all thinking: "Oh great, another fake indie team who wants to do some stupid game that they'll give up on." Please, I urge you to refrain from this and give us a chance. We really intend to finish this game and create more games in the future, and we aren't going to give up, at all.…
what i`m guessing with the full cg animation and it not being done a lot is that the general moviegoing audience considers full CGI movies as cartoons (aka kids movies) and don`t take them serious at first glance which would result in a lot less people going to see the movie. I assume this sentiment will change in the…
I believe you can set your rig to move along a an s like spline to get the slithering animation, at least the rough of it. Neat thread, I personally always go to WoW to check out incredible animation. The attention to detail on every creature and npc is astounding in that game, especially now that all player races have…
Hello! I'm currently looking for VFX tutorials similar to this: https://liamandrews1.artstation.com/projects/8BXOZQ I really loved how the author showcased step by step, enabling/disabling elements of the composition, as well as showing the entire composition blending togeher. It was possible to see all parameters and…
This is for an assignment on my University course, 3D Games Art. (Thread taken from my own post on our Uni forum). For this brief, I am creating a cave interior with my hero asset being an ancient building ruin inspired by Cambodian temples such as Angkor Wat and Ta Prohm. I created some greybox models in Maya first to…