@Bernoully Thanks man. I totally agree. Why buy a courier when you can buy ... A friend... @poodleswithguns Hey thanks for your feedback. It definitely has been a concern with us (godfishB16 will be animating him) and its one of those things that I want to block out and try it out. We wanted to have him dragging behind so…
Hey guys, got an update here. I've built up a new brick texture(Just diffuse/normal maps). My plan for the buildings is to tile the base textures over using texture coords then and then overlay some details like dirt/rust/water/etc. @Prtofdacrowd Thanks a lot for the C&C. You gave me a bunch of ideas for the buildings.…
I liked it. While it was just as cheesy as the previous AVP, it is wat it is.. I did like it better than the first one, where the predator helps the girl and stuff(wtf?)..lol. I liked how it took place in a forest(wilderness area), much like the first Predator(which is THE best one ever)in the jungle.. I just wish it…
Some prop sets for a student game project I've been working on for the past few months, called Spellbook Rush. Spellbook Rush is a co-op title made in Unreal where the players are witches trapped in a magical library. The spellbooks have gone crazy, and the players must navigate the changing library, beat back angry…
Hi guys, So it's been a while, but I managed to make some progress with the scene in the few free hours that I had. I've added a terrain material and many, many trees, just to get a feel of the forest surrounding the hut. I've also added a subtle fog and a basic LUT. Looking good so far I think. Still have a lot to do,…
Hello. I'm an independent filmmaker looking to hire more 3D artists to build and improve upon the sets of my animated series. The series has a cartoon/stylized look, and the majority of the sets are outdoor areas such as grassy forests, snowy mountains, rocky terrain, etc. Here is an example of what the typical…
Hey, cool stuff. I'm going off your ArtStation instead of the images posted here. Your weapon images seem low res for some reason. Would be cool to see more wireframes, condensed textures, etc. Your space station render could use an update. Deciduous forest is alright, but the scene composition could be stronger, I have no…
Thanks! @frell, I did place all of these by hand, but I kept wondering... there must be a more efficient way. I'm not sure though. @marq4porsche - I can remove edge loops by just selecting them and hitting Backspace, correct? Is there a way to lower the amount of loops without re-drawing the shape? As far as the shape of…
That are all good points, Lucas. It was a bad thing that I had too many references. The main shape was to be pine, but I couldn't find good ref for moss, etc. Next time I will go to forest and take photos. Which I did before making grass. I should also think about efficiency - both development time and performance, as you…
I'll believe it when it happens. If you asked people 25 years ago, they would have said any day now. It always gets close then dies but each time getting a little closer. Maybe in another 15-20 years. If it goes through it needs to be nation/continent wide otherwise it's just going to turn California into a legal hub for…