what is the engine capable of? cubemaps?, image seqences? multitexturing? back in the blitzbasic 3d days i made a 'tilable' md2 as the water plane and applied a semi transparent spheremap + dirt texture you can see here https://dl.dropbox.com/u/1484680/Arrangemonk_1264901543_3d-maze-game.exe (also when opening with 7zip or…
AD could make a decisive step here, by supporting NVidias Material Definition Language (MDL) which is a new approach to define realistic materials independently from renderers, and wether its for realtime or pre rendered. Its a great idea, imagine you could setup your game environment, and render the scene with the same…
@MDiamond I'll take a look at Octane tomorrow. I only have a 1.x license, do you know if they changed the brdf in 2.x ? @toren3d The main "problem" with earlier version of vray is the brdf: it's the key. If the brdf is different, the glossiness will be different. Vray 3.2 has the same brdf (ggx) than SD/SP, so the…
This is definitely my new favorite thread! I might as well share some videos. Here is a band that deserves more attention: [ame=" https://www.youtube.com/watch?v=5mVPq74vebE"]The Suede Brothers "Coos Bay Boogie" - YouTube[/ame] Aaand some instrumental stuff: [ame="https://www.youtube.com/watch?v=MddKAK7unl4"]Jimmy Agren…
I also just use the Dota2 client and not Dota2 test. The only thing i do is click the import button again it it recompiles my mdl with the updated texture.
I still have his old .mdls in my test client (which I haven't updated in ages). If you PM me your e-mail I can send you his files. edit: or, even easier, your Skype ID
@Fomori - Thanks for the tips man, I decided to spend a good bit more time on the face and I'm fairly happy with the end result. I did however decided to keep the discs on her breasts in so that the design is still reminiscent of the "six disc" design of Thor. @MDGM - I may do this, though not over the whole leg, I'm gonna…
I wish the West had a Arc System Work's equivalent. :s Photorealism is cool, but it's equally as nice seeing developers push stylized visuals to new limits. Lab Zero Games and Studio MDHR are possible contenders, though what makes Arksys special is they're literally getting 3D polygons to match 2D artwork.