which maya version you use it? maybe if you use old version you can use this http://www.creativecrash.com/maya/script/cm_smoothproxyradialsymmetry i try in 2016 but no luck i have cool tricks but it has a lot of limitation https://sendvid.com/vacwce0i those vert is weld when i press 3
Pascal is already in production to be released in 1rst quarter 2016 ( supposedly ). At twice the transistor count of a titan X and with second generation iteration of HBM memory... Considering the high cost of a 980/980ti GPU I think waiting till this winter might be the way to go. ( Nvidia's NVlink would require a…
Don't worry, you're portfolio isn't up to snuff yet but you can get there in a year if you really put your nose to the grindstone. I started when I was 27, you're not too old. April 2016 you'll have a job or I'll find you and kick your butt, how's that for motivation?
I'm using maya 2015 at work and 2016 at home and it works in both places. The way I found it was opening the script editor, then History -> Echo All Commands And when I start the multi cut tool it says. dR_contextChanged; currentCtx; // Result: nexMultiCutCtx1 // Edit: Also got a colleague to test it out, works for him.
the texture on this weapon: http://www.creativecrash.com/marketplace/3d-models/weapons-armor/guns/machine-gun/c/heckler-koch-416 Is clearly stolen from my website here: http://martinh.se/hk416.html . It even has the same errors from floating geo. The model seems different but the texture is clearly stolen.
So the patch notes for the day 0 update have been officially released. There are some pretty interesting things in there gameplay wise and some hints for future updates. If anyone is interested in reading them they are here: http://www.no-mans-sky.com/2016/08/update-1-03/ Im boarding my hype train.
Just realized I never posted the stoopid ingame footage I made for my scene :smiley: https://youtu.be/AeXy9KEzI3E And, for posterity, a couple of renders: https://cdna.artstation.com/p/assets/images/images/006/139/148/large/claudio-piccinni-01.jpg?1496308367 See you guys at the next challenge!
@ZacD A store in Honk Kong is doing something similar already, http://www.techinsider.io/3d-body-scanner-robotic-tailor-hong-kong-2016-1 Also marvelous designer should let you save out the patterns, so you could just give them to a seamstress to have them made, right?
The logo looks pretty blurry. For the yellow car, the glare on it is pretty substantial, which I thinks distracts from the vehicle. The paint doesn't look very realistic, if that is what you were going for. http://pictures.topspeed.com/IMG/crop/201605/2016-lamborghini-aventado_600x0w.jpg See how the highlights and…