There are a few different ways. If the placement doesn't matter you can group all of the houses and particle scatter them across the surface. You can also object paint an array of objects over the surface of a mesh. You can also use a Surface Constraint. If placement matters you can use Select and Place. Although, that…
Here is my first time creating a realistic looking eye, through the process I learned a pretty quick workflow for creating them. I suggest modeling one and giving it a shot, I'd be happy to help if you've got any questions. I followed Tom Newbury's tutorial - https://gumroad.com/tomnewbury I'm also figuring out hair cards…
Well if memory severs me each year there is a new leader in 3D: 1995 Softimage 1996 Alias power animator 1997 lightwave 1998 3D studio 1999 3D Studio Max 2000 Maya 2001 XSI 2002 Maya 2003 Max 2004 Maya 2005 Max 2006 Maya 2007 Max 2008 Maya 2009 Lightwave core flops MAX and Maya both Autodesk both lead now 2010 Modo -…
I've heard making art for Casinos both pays well and is very stable. And while it's true the game industry can be risky, I believe working for the 1st party developers (Nintendo, Microsoft, Sony) offers a bigger safety net than most 3rd party studios. Although SCE Liverpool and Lionhead show there's a still a chance of…
it hasn't changed because to be honest it doesn't need to :) they had NLA, texturing in their window, AMAZING polygon tools and everything you need.. 10 years ago* :) In fact i still think many of mirai's tools are still the best! (nla for instance so much more straightforward and simple) they have improved slightly. the…
intuos 3 a5 wide = best price/quality ratio so far. if you are used to paint/draw on larger paper size like 12"x17", go for a4 model. intuos 4 is blessed with instant nib wear due to high-friction surface (you'll have to replace plastic nibs ocassionally, 5 nibs = $ 10 here) and their usb ports are apparently fucked up on…
Thank you very much the suggestion, the monitor is excellent but way out of my budget :smile: . Cost of this monitor is 41000 Indian rupees, link here : https://www.amazon.in/s/ref=nb_sb_noss?url=search-alias%3Daps&field-keywords=U2518D . I think i have to settle for a 1080p monitor. I have another monitor Acer S231HL…
there are different scales of AO detail, small details on an environment prop and tiled textures can be baked into the diffuse, larger scale lighting from object to object will be baked into a lightmap, using both of these on all objects/maps gives a very consistant soloution. T-train- you can bake AO into tiling…
http://drawlogic.com/2007/04/21/how-to-setup-an-orthographic-camera-in-3dsmax9/ aside from the orthographic projection setup (many people prefer 30° or 45° rotationX setups) the rest could be done using maxscript or simply by defining 1 scene setup and then merge or xRef each object/ animation to that scene. once rendered…
Yeah, I agree with renderhjs, the fridge looks muddy to me. The bump seems more like concrete than metal. I know you might be going for a bloody mess, but I think it might be too much. Or more so just that it's so muddy. Try something more like these. http://farm1.static.flickr.com/62/224776053_f02809d6a8.jpg…