decided to re texture my squig. I figure I'll be done retexturing it soon. I wanted to update all my pieces with my current capabilities, while I"m learning VFX. It doesn't take too much brain power to do this so I'm not too worried about diverting my resources.
that pointy collar thing would be annoying imo. I have to say conceptually, this reads almost as fantasy armor, with a little bit of sci fi. I can work my brain to see it the other way too, but yeah. Planetside as I recall has a starsiege tribes vibe to it; as a graphical update this seems kind of divergent so far.
I fail to see how this is going to protect or affect people in anyway... Except for some Korean gang sending a serious virus to US internet. Here is a practical use case: Shut down your internet for a week and you will see no difference except you will be diverted towards either outer sports, inner board games, inner…
Just looks like bog standard mipmapping to me. You can see the border of the white being pushed to meet pixel boundaries and the linear interpolation is quite visible. There's also a fade so I'd say it's trilinear. Surprised Mental Ray uses it by default and not a supersampling algorithm. I've always thought it's an…
So how does that work out when your including paid scripts by other people in there. quadChamfer is barly cheaper than your whole script, and thus could be diverting money away from it's original creator. Also what do you mean by your comment about the license, from your site it appears the only way to get it is by buying…
There is such thing as unamerican(though the term has been used to persecute people in the past, so it can be controversial) and american-english(though I just call it american as it has a lot of non-english in it, chicago anyone?). I mean I can't even to begin to understand what the hell most aussies are saying half the…
Ok I managed to get the shape on the spline be remaking it and xforming before and after movements and scalings... but still I have a problem with aligning , is there somethinw wrong I am doing or what ? How can I do to make them conform and be planar to the shape of a hat? as its ok on the top…