Hey everyone! Nfinite has recently expanded its 3D division by launching a new branch called Physicl, dedicated to 3D projects. We are currently looking for talented 3D Artists to join ongoing production work. You will work on creating and refining 3D scenes (sim-compatible exteriors and public spaces). Work is based on…
Hey folks. I'm Arrow - been doing art of all kinds for ages, digital and traditional, and freelancing for quite a while with a focus on game art mostly in the indie world. I've been meaning to start a sketchbook thread on here for ages. Social media and Discord channels are no replacement for forums. For personal work…
Hey everyone, I’m Antonis, a 3D artist from Greece. I’ve got around 4–5 years of experience working in medical animation as a 3D generalist, and I’m currently trying to land a job. I’d really like to transition into the gaming industry, ideally as a prop artist. Lately I’ve been applying but not getting any callbacks, so I…
Your reference image provided isn't that good tbh, I've had to go on google to search it up myself but based off the reference I'd say you're still missing a few big shapes in here e.g... - the nuts/bolts in the handle - the trigger ring is too thick. - I think the reflection in the holes in your reference have confused…
I first calculate the barycentric coordinates for each vertex within a module with a bunch of cross and dot products. The x and z position of a vertex in the deformed module is just the tile corners multiplied with the barycentric coordinates of the vertex. I then add the Y position of the in-vertex multiplied with the…
Not really a music person. With iTunes and other radio capable apps, there's no need to buy music. And with Pandora, just type what you like. I think I spend like $20~$30 a year on music, $300~$400 a year on software like Artrage (the odd year of upgrades will spike to $1200). Netflix is fine for movies, but Netflix/Hulu…
Hey guys, Ive written a quick mini-tutorial for pulling cubemap and portrait background content out of the Dota 2 vpk and into Marmoset Toolbag 2. First off, a big thanks to Drew Watts who helped me out with some of the info here. What you will need: 1. GCFScape 2. VTFedit 3. Marmoset Toolbag 2 4. Adobe Photoshop or…
Hi! I am trying to practice rigging in maya, and I need models to rig. You can send me your model and I will rig it, for free, its a practice to me. Then you can sell the rig on internet or whatever, I dont care. Probably I will use the rig to test technical animation, implementation to game engine and things like that
Well done, arrangemonk, you just got yourself an infraction! Let's try to keep things constructive and civil in here, thanks. GCMP: Hmm, while it's good that you're sharing this and encouraging others to do the same, I don't think these materials are all that good. IMHO neither of them look like the material you're…