Crazy fingers pretty summed it up. We live in a society that has had a lot of good experiences with higher education (who went to college in the 60s, 70s, and 80s). All through life we were told "go to college, be more educated, and succeed in life!" Today the tables have turned a 180 degrees. If I had an 18 year old son…
Here's a quote from a review on seibertron.com that sums up my feeling about it pretty well: "If you're looking for the next Academy Award winner or Oscar winner for best picture, go see something else so we don't have to hear you complain about Transformers Dark of the Moon. If you are just looking for a great, fun summer…
Dont know if your asking me, or generally the thread but here ill lay it out for you right up until recently. Not disclosing what I earn now though. In USD. Started freelancing and made about 10k my first year heh. made about 25k second year. about 60k 3rd year. I then got a job inhouse for 40k per year. Bumped to 45k per…
Yes I thought the same since it's not even a particular piece, but I started this model thinking to put it in my portfolio, so I preferred looking for a solution, and yesterday I actually found one. Apparently the problem was the lower portion of the mesh's topology. I can't really explain yet what the exact problem was,…
I like your enthusiasm but you still have not showed what each member of the team is capable of doing or what they've done before... or what you've done before for that matter. renderhjs pretty much summed up everything I'd like to say anyway, it just doesnt look assuring to work on this project. Your sketches are not…
Right this is kinda what I was getting at. I think this is the attitude Im against. People should just go for it and tell people the fundamentals when its needed. Thats what I wouldve wanted when I was starting out, though I didnt start out on Polycount and kind of glad I came here when I was more skilled. Allowed me to…
haha, thankx guys basically to sum all of the posts up. It is asymetrical and "simple" because i was trying to make it exact to Halo 2. Everytime I have (least i have noticed with me) when i try and put a personal touch onto models, people seem to frown upon that and dont pay much attention, although i am considering doing…
[ QUOTE ] But a map this complex was going to be very difficult to paint anyway. [/ QUOTE ] So for that reason its worth making ones life *more* difficult? [ QUOTE ] It's going to have diagonal areas one way or another. [/ QUOTE ] Yes, but thats reason not to minimize the diagonals where possible is it? [ QUOTE ] If you…
nice modeling some things I noticed: - http://www.tryptychstudios.com/ links to a spam website - just technical modeling- hardly any textuing, organics and concepts. At least quality texturing and mapping examples/ skills would be a good addition. It would complement your models alot if they were nice texturized. the…
I suppose we all have different experiences and standards of what's good. If you want to use it for textures then i'd stay away from plain pocket cameras, you don't need an SLR but you do want good beefy lens. I've had several cameras from different brands over the years and i've used other peoples pocket cameras and…