The body of the grenade is very low poly, especially when compared to the ring - it looks like the sphere has 8 sides, compared to the 12 on the much smaller and less important ring. Overall, I'd say that you'd have a much better looking model if you bumped it up to the 500-600 polygon range, spending most of the polys on…
Yeah! Overall it looks nice. Like the PSX/PS2-era kind of thinking, where not so serious games still had believable environments :) I like that combination of colorful SF city and PBR. Not only the idea but the sunny colours you chose here. I'd think you should separate 'filling' space from accents. Now it's like every…
It tough for me to discern. I am unsettled by how restrictive, straining, and unbalanced the forms appear while also disliking the silhouette. The appearance of inconvenienced suit movement and spacial locomotion bothers me but think is unrelated to the solution, I think it helps add to the design's element of…
Trying to make a set for Sand King. There is a bunch of versions in a game. Every looks like a shell. But Sand King is more than a scorpion. He is a spirit of Desert. So i deсide to make something different...
"Now I'm a bit confused. I tried asking if he made the chain image himself by rendering it in blender or baking in painter similar to a trim sheet, OR, if he found it on google." It doesn't matter. It really, really doesn't ! That's why you won't get any definitive answers on this kind of question. The only thing you need…