I am sad to say it but doing a freelance job obtained from some random site would bring you nowhere. Whatever good you would be you just wasting your time. Freelance job only works when you have contacts with studios and those contacts often need years to amass. Such freelance work imposes a certain risk on your customer…
Well, I suppose it'd depend on the situation, in my experience though Freelance is basically working off site and getting specific art outsourced to you. Contract you are bound to a contract to work for a company for a set amount of time / whatever, and typically work in house. Not sure if that's the norm everywhere, but…
One of my brothers did somethign similar recently. He finally came to Las Vegas and saw my artwork and said almost exactly "Yeah, but its not real art, because you use the computer and its just like pressing a few buttons" I laughed and said "Thats the myth of the Make-Art button" and then proceeded to sculpt a quick head…
"I'm putting together a portfolio to work as a freelance artist" 'freelance' can be subjective if not indeed relative in terms of ones presumptive POV.... For example, an artist with 5 - 10yrs industry experience under their belt decides to go it alone, they're more likely too secure a profitable let alone sustainable…
Title: Animator Focus: Animate, handle motion capture data, and implement animations for characters and objects in our future games Type: Full time permanent position Last day to apply: Ongoing, no end date. Will update the ad when the position is filled. Location: Remote or in Malmö office The characters in our games are…
This is the problem, you are probably stressed and desperate to become anything in order to escape military service, which I understand and Im sorry to hear that you are placed in such a tough situation. What you should do is pick something you are the most interested in and use the year you have to ace it. You have some…
There have been some very interesting topics around nowadays... one of them regarding the changing of the industry which is an undeniable fact. The golden years are over.. we are in some flux and a dark period unfortuately. Belts are tightening. Endless sequels being produced as safe bets. Outsourcing is in full swing and…
mayhaps. Reasons why not: a) The TA team will likely not be able to help you with Blender problems; Any problems cause because of you using Blender (crashes, lost work) are entirely your fault for using this software. i.e. use at your own risk. Basically if something happens the blame will be entirely on your because you…
Well, again no offense, by Freelance involvement on projects on a contract or outsource off site basis, isn't really the same as experienceing full blown in house project cycles. Games are games though, and casual or web based games do have less focus on what i'm talking about than a AAA projects. Not making light of the…
at ubisoft, level artists don't make actual art content they are responsible for managing the asset lists they need and building the world, composing scenes and set dressing etc. more of the big picture kinda things, most assets are sent to outsourcing in china. there are a few modelers on staff but they mainly create…