Hey guys! I have finally finished this model :D (Still need to work on the rig though). Hope you guys like it! I will update the posed version later These are raw renders, no compositing at all. Check her artstation page here…
Scrake and I were thinking about doing the same thing for the new year event; I've been looking at the poly limits on the default and while they might not be exactly the same they should be a good rough indicator of what the poly limits would be. These are GUESSES based on the default, they will probably be slightly (or…
Anatomy, Anatomy, Anatomy. That's my advice! Make sure you are using lots of reference images and constantly looking at them to make sure you are not just making up muscle groups of just positioning them wrong. The key I find to sculpting it too build it up in layers working on the musculature first and then skin later. A…
This post is from Epic Staff is where I first heard about it. https://answers.unrealengine.com/questions/95423/lightmass-with-bad-shadow.html It's really annoying it's not documented anywhere.
Hi Jerc, I realised after posting that I had a previous version of UDK installed tomatch up to my uni computers. It was build 9505 I think. So, I am in the progress of downloading the latest version. It's called 2014-08 in my download thingy.
sweet tutorial and glad to see you reply to my posts :P (even if they are random tips lol) so I finished my m37 last week which you can see the results of here http://www.polycount.com/forum/showthread.php?t=95762 came out fairly close and happy with the results, I could push for a carbon copy but I think its best to learn…
Sorry my computer does some weird stuff some times and it looks like it posted the thread prematurely and didn't alert me to it, The full question was here http://www.polycount.com/forum/showthread.php?t=95102 but I managed to figure it out around 2 or 3 o'clock while I was working on other aspects of the project.
Interested! I'm trying to get back into the habit of drawing regularly, might as well have an output like this collab since I can't really keep at purpose-less sketching for too long. Here's a couple of semi-steampunky pieces I've done- http://chrisdejoya.files.wordpress.com/2010/07/shadowengines.jpg?w=950&h=1342…
fisrt of all, great job with dDo, i love it! but... i've got the same error as @resetxform, when i click the "create base" just pop out an error saying: "Error 1: XML error in Line 1 - Not well-formed (inalid token). Line:10737 - var xml = new XML(xmlFile.read());" and then, another photoshop window error:…
Going to be adding the KS art dumps here cause this would'nt be PC without it! KICKSTARTER LINK > http://bit.ly/BBusters first off a community voting Vote here - https://polldaddy.com/poll/9523240/ This week, you'll get to choose which of these poor whales you want to help - choose wisely! By the way... those are not…