Alright! updated the Lord Darius skin some, also sketched out two splash screens of Darius with the Lord skin and his original! Didn't really feel it with the bloodlust one even though it would have been fun! Tried to get his face more like Darius looks on the splash screens as well!
Hoodie is mostly done. The hood could use some touching up in places, but I'll come back to that. Onwards to the leather vest, then the hair planes before final touch-ups. Not sure why my screen snips come out so low resolution. I thought they were supposed to be the same resolution as the screen.
http://en.wikipedia.org/wiki/Posterization It's this Color Banding thing. Not quite sure why it would be happening but I have the same problem. Quick thing - Why do I has screen tear on Mozzila? The posterization/banding and screen tearing is noticeable on Mozzila all at once. Edit -Would be grateful for help on this.…
In Unreal I could get the screen space and add to the z position. The screen space position node in SForge doesn't have z. How can i make a shader that moves the verts exactly towards the camera. I've tried using the camera vector and tried to transform it, but maybe I'm doing it wrong. Anybody?
I searched too - you're right, there's loads to sift through and I honestly can't remember what I've said where - good luck i guess :D so .. The first thing I'd do is block everything out in basic geometry and put it in the game to make sure you have your scale and geometric detail levels worked out. Doing anything else…
Ah yes. Sorry. Forgot to update it here but about 4 months ago the team got together and decided that we'd rather work on a World War 2 survival game rather than an adventure game because more people would be interested in it. We've been coding in Unreal Engine 4 since November and been making great strides. I could post…
@poopipe , here's a screen from max 2019. The history bar there doesn't allow input like normal windows explorer. Usually I keep file explorer open on second screen and can just click the bar copy and paste, but because this bar in max is history only (not allowing user input directly) I can't do that.
there is no problem with the original 3d file. but the animation is playing back in an engine to get a video file. I am using screen capture. the screen capture, captures at a faster rate to make sure it does not drop any frames. I just have to slow it down after anua swamp https://www.youtube.com/watch?v=J0DMySbHnP4
We're done a lot of UI / UX screens in our day and particularly enjoy jumping into a sports related project. This screen is from a training simulator we worked on. In addition to the UI, we also handled all of the character animations and modeling and programming the app so that it worked on the iOS and Android stores.
Found out I can play with screen settings, so I made my entire screen black and white and did a quick photostudy sketch! (randomly picking colours from my b&w colour wheel) this is the result :D lots of fun to get the big "reveal" at the end.