That had me in stitches. "The kids and I miss you" :D and the client on his scooter thing hah! Then when he freaks out at the work shown to him. The tear when he got the coffee. All so true :D Also he wins for the Faye statue.
I wasn't going to the extent of saying the character itself is Tom Hardy, but the face was based on him originally and kinda stopped going for his likeness in the end, but its good that it stills resembles him :D and yup clothing in zbrush. Thanks dude! Also cheers, Torch :D
Start over! I mean...uhhhhhh great work :D seriously youve been yipping at me about that RGB selection sets for a while...you never mentioned you were doing it this way -_- If I could internet suplex you I would for not explaining that!! D:
Well, I gotta say, you're certainly cranking this out fast. Looks like you're making use of some cool nice sub-d techniques, it's nice to see people making the complex shapes as single sub-d meshes instead of just intersecting stuff.
hahahah ahhaha that's soo sad, poor pooch. So did the manager give you a gift card or something for ruining your dog. :D it's pretty funny. I hope the dog doesn't get depressed or you might have to take him to a pet therapist. :D
...finish typing the title :D Crazy Matt is about as exact as I was going to be...I did hear that they were spending 4 weeks on just the heads for the last of us. The quality suggests that, but 4 weeks is a long time on just a head, and the internet love to exaggerate the hell out of things :D
I've been looking into general colour schemes and patterns for the body and frill. I'd really like for it to have a bold poisonous vibe: http://www.polycount.com/forum/attachment.php?attachmentid=24378&stc=1&d=1418740061 http://www.polycount.com/forum/attachment.php?attachmentid=24379&stc=1&d=1418740061
Hey everyone, I’ve started working on a new practice prop. Its a chemical/paint waste disposal bin. I found this one and thought it would be a great study piece because it has a lot of subtle form changes, surface damage, and material storytelling. My goal with this project is to: * Keep as much real-world detail as…
My marble substance, rendered in Iray (tried MT but could not achieve anything cool as You guys above :/ ) This is a bit rough with pattern but have little time and really wanted to make it before next week of challenge so I can slowly build up my material (more from trying things and less from tutorials :D )…
Cheers guys :) Aye it is Climax, 2 probs that I can see for me getting the job is the lack of 2d work to show (I was only asked in for an interview at 11am Friday and to get there for 3:30pm- plus to be honest I have neglected my 2d concepting skills over the last couple of years :( The other is how quickly I can pick up…