Great to see solid progress from everyone, nice! Almost there. Just the hammer, detail body/face pass and then a few hours pretty much experimenting with the fur pelt to try and get a half decent looking mesh to bake with. Fun times!
I just finished my 3D Fan Art of the Behemoth Hope you enjoy it C&C are welcome Here my artstation link if you want to see the other renders: https://www.artstation.com/artwork/588VvA
I didnt think I was going to like...wasnt a huge oblivion fan...but it kept me up till 2 in the morning... its fun stuff...the fallout universe is just a blast to mess around in....4 stinky odors out of 5
To those interested in my GUI tweaks, I've been working on a concise package with the themes + install instructions and such. However, last Friday my harddrive crashed (fun fun fun fun) and that's more of a priority of mine right now. Don't think I've lost much though. Anyway, I'll bump this thread when everything is done…
That's a long vid.... Anyhow, concept art isn't dead. Conceptting just keeps evolving. It's not just grab a pencil and draw anymore. Some methods save time, some methods give more realistic results. Some methods allow for fast redesigning or some allow more juice to flow. That's not just concepting... We do similar things…
Thought it'd be fun to check out everyone's Game of the Year for 2008. Lot's of titles to choose from but lets hear about your #1 Game this year and list your runner ups. Much to the surprise of everyone, I'm sure, mine this year was Grand Theft Auto 4 for Xbox 360. I'm a big fan of the GTA series. I like 'sandbox' titles…
Well, file sharing has had an impact on the music industry, a positive impact. It has enabled independent artists to bypass the entire recording industry and sell direct to their fans. The recording industry is the only segment that could possibly be thought of as being harmed by this because they have been made irrelevant…
I started making a (sort of) faun bust in ZBrush. It is not complete yet but I wanted to get suggestions for improvement as early as possible. The current version is a test render missing a skin texture or eyelashes. Update: Any feedback is greatly appreciated.
Hi polycount i sculpted matoi ryuko fan art, but i am confusing with the style of this chracter pls give me some feedback so that i improvemy work quality thank you