hey man, nice work you got here, I really like that last image of the small compund area. I think you can add more details here and there specially inside the train(second last image), the lighting inside can also use more work. but nice work over all. Just needs more debri and set-dressing and it can be awesome. this is…
Well, his earlier small furry thing with giant thick cel shading was a better effort imo (i forgot where he posted that though) Try modeling vertex-by-vertex, face-by-face in a different modeling utility such as Blender! Here's an example, being the silly gargoyle jerk I am, had to model a black mage real quick, in only…
What software will be available for the students, and how long is each class? Also what level of importance is placed on the actual animation portion of this class (It sounds like you want to make it a general 3D class, or at least make it more well rounded)? The lack of tablets is going to be a problem for the texturing…
I'm sure some of you are sick of this topic by now so sorry for the bump, but here's a new interview that i don't think has been posted here yet, and Bruce is asked straight out about the most common doubt questions. Still no crystal clear answers but you might get something out of it.…
You can also: Editable Poly > Edge mode > Select edges> Bridge Which will let you create edges between the boarders and control the, twist, taper, bias and smoothing…
Thanks to everyone who helped me through this piece of work. Here are the final images incase anyone is interested. I couldn't quite figue out the lighting inside marmoset so perhaps this aspect could be better, or perhaps my specular map could be improved. Maybe in a couple of weeks, coming back to this with fresh eyes…
Sacboi : thanks .. I will be working freelance too or thats the plan .. and if I have the chance would be learning max or maya later .. (if I have the chance )... my main concern was .. 1 the software I should pick up is the one I will feel comfortable to work with .. *but what if if its Maya or max? and not blender or…
During 2018 I have worked with a character called Emma and I wanted to show you some of the animations I made for her. I have worked with idle animations to make her feel real and that she is interacting with her surroundings. The concept was to create a 3D character of an already existing plush doll.…
whatever you get I highly recommend a [ame=http://www.amazon.com/Garmin-010-10908-00-Portable-Friction-Mount/dp/B002OL2MU4/ref=sr_1_2?ie=UTF8&s=electronics&qid=1271426721&sr=1-2]Portable Friction Mount[/ame] instead of suctioning the gps to your window, it's kind of a sandbag with a grippy bottom that you mount the unit…
I graduated from UCF in Digital Media-Game Design in December of 2018. I've been looking for work for a while now. I'm primarily a 2D/3D Environment/Prop Artist. Here is a link to my portfolio: https://jeremy_dandeneau.artstation.com/ My old portfolio was with Wix: https://jeremyjdandeneau.wixsite.com/jd-environmentartist…