Technical Artist Art – Frisco, TexasGearbox is looking for a motivated Technical Artist to assist in the identification and optimization of game content, to ship efficient AAA quality games. Please note: If you are looking for a Technical Animation or Rigging position please check our animation job listings for any…
TRIXTER is currently looking for a Render
Wrangler. Description: The After Hours Render Wrangler & IT Support position
is a part-time but mission critical role to offer both after hours IT support
and assist in the effective use of the computing resources (renderfarm)
utilized in rendering computer generated images for our…
Job: Technical Director Duties: Job requires pulling together graphic, sound, web and mechanics into our MMOG engine into one tidy package. C++ and Python knowledge would be handy. 3+ years in the gaming industry only, please. Company: Please visit our site at www.damnsexygames.com We are only hiring the best of the best.…
WayForward is an independent videogame developer based in Valencia, California. Over a quarter century we’ve become one of the biggest independent developers out there, and house some of the finest talent in the video game industry. We got our start in the PC, Super Nintendo and Genesis era of gaming, rode the educational…
THE THIRD FLOOR, Inc. is the world’s pre-eminent, Emmy Award winning visualization company with offices in Los Angeles and London as well as on location with productions around the world. For the past 12 years, the studio has helped clients visualize and maximize content by producing computer-animated blueprints, known as…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Software Developers to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers…
RESPONSIBILITIES * Create high quality environments working within a predefined art style as part of a multidisciplinary team. * Deliver a high level, in-budget quality within fixed time constraints. * Balance technical, gameplay, and artistic constraints and work collaboratively to reach solutions between disciplines. *…
Blizzard Entertainment is seeking an exceptionally skilled technical animator to join us in creating Heroes of the Storm. Your charge will be to forge rigs for our roster of Blizzard Heroes. You will help animators turn fresh character models into living, breathing warriors in game. You will be the guardian of quality by…
mmm, yes and no. When I said elegant and without hassle, what I wanted to say is that for me to have max at an "optimal level" I have to hack the Sh#% out of it with plugins and utilities, etc . In xsi I can open it and start working without worring about constant viewport lag, 3ds max screwing stuff one version after the…
From my notes at work, its about solutions for these kind of things Most of these build on Flash as the main animation package and then enable a bridge to bring it into the engine / platform. Just at Soap alone we have like 3 solutions from us Game devs everyone coming up with something that doesn't really exist yet on the…