Figure out what you want to do. Like do you want to design characters and monsters and stuff like that or do you want to make 3d models of things or do you want to make environments? There's many different types of game developers. Concept artist - mostly work in 2d, designing characters, weapons, environments. Environment…
To be honest, any basic structure of a game can work if its designed and implemented well. For example, how about a sci-fi and fantasy mix up with epic scaled wars? Warhammer 40k Steampunk under water city with scuba diver who can use magic? Bioshock? Living creatures used in the destruction of other living creatures?…
The Best New Indie Games From GDC 2025 There are some really nice novel, fresh mechanics and narratives going on so I thought I would share. https://www.youtube.com/watch?app=desktop&v=_B1uhwuZC38 00:00 Intro
00:55 Gunboat God
01:50 Yooka-Replaylee
02:29 Iron Hive
03:17 Burning Sword Deathsun
04:00 Missile Command…
Project Title Shooter Buddies Description A first person, 4 player cooperate tower defense. Deploy on the battlefield with your friends or matched players to defend your planets core from invading robots. Choose from a variety of weapons and attachments to suit the needs of your team. Then adjust your player and weapon…
Hey Polycount! Trion is looking for a senior (or a highly proficient mid level) character artist to work on creatures and characters for Rift. SENIOR CHARACTER ARTIST As a US employer, Trion is required to verify all employees, regardless of citizenship or national origin, are eligible to work in the United States. Trion…
First time doing a blood splatter. THank god for Andreas Glad's tutorial. I'm slowly getting more familiar with houdini, and I"d really like to put it into my every day usage. (It's the waiting that gets me. I'd like a computer with more cores, but thats going to have to wait.). SO this effect is meant to be a blood impact…
Hey man, always great to see beginners having the courage to show their work. I'm not a character artist, so I'll leave specific critique up to those who know what they're talking about, but I can predict that they will mention the importance of anatomy. Even for monsters and creatures you'll need a solid understanding of…
Sorry for the late reply. I got caught up in something. I just need 2 folders 1 for the body and 2nd one for the entire model.The reason i had so many folder because i was trying to bake each shell on his tail individually on this creature. Which was not necessary. What do you prefer to do ? In case where normal map…
Not at all, they're all perfect IMHO. I love them all, really diggin your style ! Sure, they all are not really contrasted but it gives a nice feeling. Plus, as I already said, I think it can be good to make an environment with such textures and put creatures/characters with a more contrasted style on top of that so…
I think the anatomy of the jaw needs to be worked on a little bit more. For such a narrow jaw his lips would be smaller. You'll find that the corner of the lips line up with the canine teeth. With the lips being a bit wide on your creature, the jaw will need to be wider or you can make the lips shorter to fit the jaw. The…