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Re: Modular texture placement
Reply by
Chase
·
Jul 2014
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Technical Talk
Gotcha. Thanks Eric! Thought the block out was more of a permanent matching procedure. I guess it can be if planned accordingly
Re: Tiling Texture Script
Reply by
Kessler
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May 2011
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Technical Talk
Thanks eric. I will check that out. OMG sorry xX I was tired when writing this. Photoshop for tiling textures.
Re: Any 3dsMax Shader Download Site Available?
Reply by
KonataNX
·
Nov 2010
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Technical Talk
Wow~ Thanks you Vig and Eric for the big help... It seems that I got a new big research job now... =)
Re: How to make terrains for games
Reply by
cmtanko
·
Mar 2013
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3D Art Showcase & Critiques
Thanks a lot Eric Chadwick , It will be a great help... I'll check on it tonight on my map. Thanks again (love this forum)
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Re: Efficient UV mapping and texturing
Reply by
Kurt Russell Fan Club
·
Feb 2013
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Technical Talk
Ooh, thank you Eric! :) The more I learn, the more I find out how little I know.
Re: [3Ds Max] Mirror tool braking mesh?
Reply by
C86G
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Mar 2016
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Technical Talk
Thanks Eric, the modifier works without errors. But just for you to see it, here´s what the mirror button does:
Re: What programs can save *.rcs *.rcp point clouds?
Reply by
Jonathan85
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Feb 2016
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Technical Talk
Eric Chadwick: Thank you: agisoft can export point clouds into: u3d txt ply las obj pdf (???)
Re: ProBoolean question
Reply by
Chicken Dip
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Jun 2012
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Technical Talk
Hey Eric, thanks for the reply but Remove isolated Vertices does not seem to work for me :( any other ideas? thanks
Re: Metal Enema
Reply by
Diwan
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Jun 2009
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General Discussion
Eh Eric quit being such a fag on ze interwebbz.... Here is some Swedish hardcore Metal for you Adam: Dr
3 results
Re: A Guide to weapon modeling for FPP games
Reply by
PIraT
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May 2016
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Technical Talk
@Eric Chadwick Yes, you're right. UV offset it's enough to get perfect bake. I will remove chapter 8.1.
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