I don't know if's possible, i would like an option like : if "0" is set to "Margin size" and "100" is set to "desired used area" than use the empty space to heavenly space each cluster with the same amount of pixels bettween each others. The soft will calculate the best space bettween each cluster heavenly. In order to…
tried it a few day back on my Linux box when the 1.0 version was announced. The cool thing about it is that they really try to get some usefull features out of a 3D desktop, instead of it just beeing eye-candy. But it really is just a experimental test desktop that is no where even near to beeing useable, so that 1.0 is…
I've checked my settings against peoples tutorials and I can't get the pencil tool to paint 1 pixel. I've got a new file 100 x 100 pixels 72 Resolution RGB I've set my grid to Grid line every 1 pixel and Subdivisions to 1 I'm Using the pencil tool at 1 pixel The attached pic is what happens when I use the pencil tool, what…
aac - Cheers. As I mentioned in the opening post, it's built as a proprietary engine, for developing games in house. If I released it, I would charge a license fee, as it would be a LOT of work to redesign it to be usable to the average developer, and to provide concise documentation and support. So I haven't decided 100%…
in substance material ID masks are basically 1 bit masks so all the lovely antialiasing you get from your render is wiped out. the hardness/tolerance settings are what is used to blend. I find I get the best results using very distinct colours - eg 100% red, 100% blue etc. that way you can use larger numbers in your…
A very well known Modo user sold his Modo + Meshfusion license for $100 and moved on to Blender 2.75. He mentioned he waited so long for Blender to be 'ready for production' and 2.75 finally delivered what he was waiting for.…
Two more articles have been published. Game Art for Gamers 103: Principles of Design http://www.takuchat.com/game-art-gamers-103-principles-design/ Game Art for Gamers 104: Color Theory http://www.takuchat.com/game-art-gamers-104-color-theory/ The next articles are "Color Meaning" and "Intro to Game Art". But i'm wondering…
instead of uploading multiple images, I made a video instead http://vimeo.com/119140003 now I really finally fixed the dimension issues from Blender 2.73 to UE4 Do: - Change Blender unit to Metric - Add rigify armature and scale it to 1.82 meters (I usually make this my human size reference) - FBX Export Scale to 100 - And…
MAD is my initials...Miguel Anthony Diaz. and thank you, i guess i am too cool. lol. it is suppose to have an anime-ish feel. i will use a different color, what color do you suggest? just FYI, I am going to be making his jumpsuit thingy a little more baggier. I will have to look into the 100% thing. I thought i was saving…