Hey everyone, it's been a while since my last posting. I just completed a few pieces for a class and would like to get some feedback and suggestions before I put a website up. Thanks in advance. [image] [/image] [image][/image] [image] [/image] [image][/image] [image] [/image] [image][/image]
Hey everyone! Build this tool recently, it gets input from the 3D scene and then passes it into an image model, so you can fly around and do AI "renders" of the environment. Can be useful if you need some consistency, want to try different texture variants, etc. Would love to hear what you think! Video:…
I can do the job, i am learning blender and i want to do free simple projects to train myself. my work doesn't cost $5 like the fiverr minimal price. here is an image of what i did in 30 minutes as my first thing ever after watching the guide to all the basic tools and modifiers
Hi Ronald, I really like the concept of the scene thus far you've done a great job on the green house structure and props. The two elements affecting the overall quality of the piece in my opinion are: The grass assets outside. These look unnatural and would likely be a lot shorter if they were part of a maintained garden.…
Thanks for the advice, I created a portal inspired mech head, after building up an idea and looking at some reference, I used Dynamesh to get the basic shape, then the masking tool and hard polish to smooth it out and apply poly-paint. i then used Photoshop to composite the image and apply basic layer-styles. I believe…
So I've finished up the new area, but the more I've looked at this between my home monitor and the ones at school (imacs) I think how my home monitor is displaying things is skewing how I've lit. This is mostly an issue for parts within the low value range. I made this image to see if I'm crazy or if this is actually part…
Hello everyone, these are my first two props for my portfolio. I have six months left of school (yeah it's the Art Institute), and would really like some crits to make sure I'm going in the right direction. Thanks in advance for the crtis! Both the texture are 512x512, the gas can has 924 tris and the lantern has 1,345…
Hi! I think some image references/ more information on the project would help to understand what you're aiming for. Currently, the building blocks look a bit too simplistic to me, but perhaps that's the intent?