if you go here. the second post has a link to a placement tool that allows you to paint little details right on the normal of whatever polies. works pretty good http://www.3d-palace.com/forum/3ds-max-forum/16990-where-find-placement-tool-script.html
Bombshell studios. something like this. as for the animation, think ww2 carpet bombing, then zoom into three of those bombs, fade out the rest of the scene, stylize the bombs, then a final series of explosions underneath the symbol where the words "bombshell studios" appear. then fade out after 2-3 seconds.
Wow. Here is a really old tutorial, the fellow runs a loft between splines. I think its funny that Nurbs are making sort of a comeback. Nothing cracks me up more than when someone drops it like a buzzword. http://www.3drender.com/jbirn/ea/HeadModel.html
For those who have not yet seen it, the theory I'm linking really does make for an interesting answer to what is happening on Lost. It may or may not be on course with what the writer's have actually planned, but it is still a great read. http://www.4815162342.com/forum/viewtopic.php?t=7712
I was asking about how to do hair and fur well too. i think poop gave me a link that had some tutorials. see if the search function works here on the forums, or go to www.3dtotal.com and check out their tutorials, i think thats where it was located.
Hello all, Here is a Owen smg from ww2. Pics http://s831.photobucket.com/albums/zz240/huskysam/Owen%20SMG/ C&C Please I modeled this in about a day the faces are 1711. Then there is a low poly version for 3rd person stuff. It is $5 to buy it. But how do peolpe buy stuff from me over paypal?
Hello pollycount I've modeled an experimental airplane from WW2. This is my first post here, I would appreciate any criticism of my plane model. The only thing that stands out to me is where the propellers attach to the plane. I'm thinking the problem is how the light is hitting the normal map. The plane was modeled in…
Just gotta go up the ladder, one step at a time. Can you make humanoid shape like this ? Also, this is a GREAT TUTORIAL. FROM STARTING TO FINISH. Joan of Arc modeling tutorial. Go over this. http://www.3dtotal.com/ffa/tutorials/max/joanofarc/joanmenu.asp
http://www.2kboston.com/powerpoint/The-Art-and-Technology-Behind-Bioshocks-Special-Effects.zip It's all there, and a good few pages on interactive waterfalls. Hopefully it helps you nick! in some way. Remember you posting up your showreel a good while back as well, was great stuff. :)
Yeah I saw the clip and it doesnt look that realistic, its the prequels. The scratching on that image isnt even logical, a flat surface is worn away before the corners and edges. I just dont remember seeing any ww2 vehicles as badly dinged up as these prequel ships.