It looks like you want to be a character artist, since most of your work are characters, and you gave them the most emphasis in your current presentation. Now take a long time and study what D.Pattenden did with his character work. That's the kind of quality you need to have to be competitive. Low or Hi poly modeling. Make…
hmmmm who does he remind me of`? can't say but i somehow think i know that face i'd personally try to balance out the hard and soft and detailled and stylized forms, right now its hard to see the direction you want to move in, you have some really hard and stylized shapes and then the rough contrast to the smooth but…
dude: [ame]http://www.amazon.com/UM-720S-Screen-Powered-Swivel-Display/dp/B002QFP4Z8/ref=pd_cp_e_1[/ame] I'm getting me one of these as soon as I have a new PC!!
There is now a new version of nDo. Get it here: http://cgted.com/nDo.zip nDo now creates normals much faster, and output file size and Photoshop memory usage is now drastically reduced. Naturally, the optimization is especially noticable in high resolution documents. For instance, a 2048^2 doc with 8 normal layers required…
Thanx for the reply oxxnary but i posted this question up on the UDK forums too and receieved a long but helpful reply that solved my problem. Heres the post if anyone in the future is interested. Some people in my class made this. The only thing I have to add is that you need to Make a " Screenshots " folder in the UT…