ooooooooooooold! and i bet that this is indeed their cinematics model and if they really keep that overall level of detail for the final game and stick to their usual gameplay, then mgs4 might well offer less play-time than the first level of pacman. as for the hair and moustache - dunno. i have done 60k triangle haircuts…
Try eat3d cyborg and Hard surface in zbrush both have bunch of good stuff and if you still have question you know what to do Like any other concept art you need huge visual library , lots of ideas ,quick ideation and some method for combine existent things in to new arrangements aka inventing stuff , hybrid 2d-3d will be…
There's 101 YouTube channels that'll answer your questions. No motherboard is future proof. we get new sockets from both amd and Intel in the next generation. Just buy one of the lower high-end gaming boards so you get decent power delivery. The 3070 ti is a much more interesting prospect than the 3080ti If you're…
That is a great question. If someone is going to do something unethical are they going to care that a contract is in place? I don't think so. Even if there is a signed contract it is nearly impossible to enforce across state borders and even harder over country borders. And not even worth the time for a couple hundred…
Here's a little experiment I did inspired by the thread. In zBrush you have the option to export fibermesh as curves. I set the number of fibers down to something reasonable, like 600. I exported them as .ma and opened it in Maya and used Surfaces > Extrude with these settings: Worked pretty well I'd say. We'll have to see…
I thought I noticed this. It'd been a while since I'd found canned food, so I resorted to doing more hunting, and found myself a sheep. Found out myself that you can cook the raw meat you harvest from them with the barrel fires in and around settlements and cities, if you don't have matches and firewood :) The great thing…
Hello again its been a while, but im back and uploading my work! this is for a brief for a prop under 600 tris (mine is 594) and which ever texture you decided to choose (i did 256x256 as i like the unfiltered texture look and its pixely? look) hopefully you can spare time to help me develop by telling me harshly what i…
Honestly you dont need that great of a computer. I am running on 2gb DDR3 Ram, nividia Geforce 8800GT and 2.5ghz Core 2 Duo. I use maya and play games on it aswell. It runs Skyrim on High, (Ultra but has major lag moments). It works alright for me and a few years back, cost me $600, so imagine it now lol. For you i would…
You guys should check out the Unigine Heaven demo for DX11 goodness. I'd still love to see these things implemented into a game setting but 3d card hardware is only getting more powerful and cheaper by the year. I'd love to see the future of value costed computers that have pricepoints of 600 bucks that offer up the latest…
After looking at it again this morning I realised I hadn't properly set hard edges on all the correct parts (Doing so in modo 501 is a bit of a pain really. For the islands of a cylindrical object, I have to set the smoothing groups like: A (for the polygons left of where I want the seam), AB (for the rest), B (for the…