I bought ZBrush directly from Pixologic, but with a huge student discount price. I believe I had purchased it for $350-400. It was so long ago that unfortunately I cannot recall! However it does come with free upgrades. I would email customer support and ask.
@anura @BagelHero : Here is one with wire frame. This was class project and my instructor gave us pretty high limit for hero characters. (limit of 40K tris exclude weapon, base and hair) @JadeEyePanda : Thank you for your advise. I was thinking about that too. Skin is hard.....
wow lol i thought i was bad since i had the revelation of doing the pit system like that in a dream :P 404'd on minecraft.net, seems notch is under fire again from botnets. Server side auth is down too, so smp is dead for now =/
This download has an updated version for Max which should have a better UI with proper names and the invertY attribute showing up properly. That is unless I forgot some semi colon or something alike when editing it in Notepad++ :) Download link (Maya 002 and Max 003 versions)
Hello, My goal for this was to create a low poly model game-ready asset. I have in total 4 408 tris in this model. Could I get feedback on my topology? Does this look of the texture looks good? What else could I do to make this project look better? Is 4k tris low enough? Overall what do I have to work on to improve?
I picked up Eldritch and The Walking Dead: 400 Days so far. Both are fantastic and I highly recommend them. I'm Holding out that Dark Souls, Skulls of the Shogun and Steam World Dig go on sale for a bit more. If not I'll pick those up on the last day.
Does anyone know a font that would be good for the embossed text on this weapon? I'm having trouble finding a one that looks right. I'm not even sure what the text its supposed to say. I believe it refers to the .303 caliber of this gun's ammunition but I can't make out the words.
Dear customers... discussion about the license: I want to remind you that Photoshop price 19$ per month, Corel Painter price is 400$... Cheaper program like SAI never gives several licenses or something same...be objective. We already give 50% discount to second license.
Here is an idea: 1. Draw your texture at 25% of its desired resolution. 2. Scale up 400% using nearest neighbor 3. Paint over your texture at full size to add detail If you follow that workflow, your texture features will correspond to DXTN tiles automatically.
I went to HB for the 4th last year, and it took me about 2 hours just to get from Main St back to the 405 at about 10pm after the fireworks were over. So yes, if you are going for the fireworks, plan on staying late and leaving after the MAD rush.