Great thread. We have a bunch of stuff on the wiki. Mostly older things from back when I was doing environment art, but still a bunch of useful nuggets. http://wiki.polycount.com/wiki/Environment
I got a few wishlist items to add as well - all quality of life stuff: - Option to overwrite or create new name when importing materials of same name - When a material is selected by double clicking mesh in viewport, jump to the material in the materials panel - Press F to jump to selected item in the scene hierarchy and…
I think there is nothing to worry about , it might be common bug from during import and testing in game . To test it ingame : I dont know if it works or not but there will be alot of steps you are going to do . If not you might need to change it in the particle editor but just leave it for now . 1) Locate your compiled…
I don't think many will necessarly quote and agree with me to a T on this, but let's make something clear. If you SUCK as an artist and you know of someone that KNOWS you. You will NOT get hired. Let me break it down as simple as this...If you were employed as a senior character artist at your job for example, and your…
Probably requested already. But i'd really like to see a way to categorise work. So i could have a "featured" place for best work. This would be the pieces people see first when they visit my page. I could also create other folders, like "sketches", "speedpaints" etc.. The "sub categories" would probably be accessed using…
If I correctly understand you there is a way to do it but thru file edit. If you go to your QUIXEL folder ...\script\presets\Materials\... or your shared presets folder you can find a .xml file called like your material (just search it there). Open it with Notepad of Wordpad and you will see something like that. (If more…
Usually that happens when your windows account is not the admin. Most of the time you need to actually be logged in as the admin for it to have proper access, just logging in with a sub-account that has admin privileges doesn't cut it. It has something to do with where 3dsmax saves preferences and that those folders are…
I have very vivid dreams all the time . I would say that 80% of my dreams have to due with me kung-fu fighting people like Neo in the Matrix . I alo dream about Tornados a lot and trying to help people take cover . I have horrible nightmares about going into really scary buildings to look for someone I care about . It's…
I digged more into the problem and solved it. I'm changing max file metadata streams to local texture paths before actual opening the max file. By this, I know the original network path and can copy all resources to local drive before actual loading the max file. After saving max file, I made a callback to change all…