A fun prop i modeled and textured in about 6 hours based on the Swan Hatch from the TV series "LOST". Was modeled more-so for fun than for practice but critique is welcome! Let me know what you guys think.
Hello Everyone!! I am going to polish my old work that is based on Assassin's Creed 1 Concept Art by Raphael Lacoste. This was my student work around 4-year-old and I know!! it is not even close to the concept!! :p Check out the previous work of mine that I recently finished Envenomed Stone Lantern…
A trick weapon the I've been working on inspired by the game Bloodborne. It's a duel wielded weapon with the right hand for slash attacks while the left hand weapon is for blunt attacks. Combined it turns it to a massive scissor. I just finished with the hi-res and am currently working on UV mapping the low-res. I just…
I know it's not amazing and the program I was using wouldn't let me make layers, however I would like some criticism in areas other than sketch lines to help me improve.
@Ashervisalis Thanks! Sadly, Netflix blocks any kind of screenshotting, so I've had to take a lot of mental notes on the style for Maniac. Here's the reference I've gathered so far:
Hi everyone, I've made significant progress over the past few days. There's still a bunch of work left to do though. I'm very excited with where this is going so far.
I love DOOM, but I think I love this more! Fantastic work so far, man. Something so attractive about your renders! My only suggestion is to add some variation to the crates, perhaps an open version? It might be cool to see what they look like inside.
I recently finished this vehicle and posted it on my portfolio. I still feel it could be improved though. So I'm open to critiques and ideas to make it stand out more. More can be seen at:https://www.artstation.com/artwork/Qrxrxl Thanks for any comments!