Hey there GuangArt, really nice work you have there. I have been watching your streams and I have some doubts that I would be really thankful if you answer :) . Speficically this: http://www.twitch.tv/senng/b/336773870 @6:15 when you select the vertices and flatten them acodring the curvature of the surface, Which Tool did…
I usually just follow people on FB..It is a nice way to fill my feed full of artists and goings on about 3D and VR. My FB is not terribly exciting- mostly pictures and the occasional link to something cool https://www.facebook.com/drew.hunt.334
Calling this done! :D I was not aiming at game rez , so it's pretty high on both polycount and texture size! Stats : -4k Albedo/Microsurface/Reflectivity/Normal for the whole helmet. -1k for the HUD on the visor -43399 tris You can kind a little more here (Don't want to flood too much here! ) :…
@Pac_187 <333333333333333333333333 Btw there is a tool called ui mod http://www.scriptspot.com/3ds-max/scripts/uimod it does exactly what i need - saves current modifiers on object as preset. it has neat ui, very handy. Thanks for unwrapp shortcuts
Sorry for the huge post here, but I just wanted to share the Bioshock Benchmark utility. I ran it at max settings at 1080p. You can see the average frame rate sits between 35-55fps. It's awesome having a laptop that is more powerful than my desktop :P I can't recommend this laptop enough. During the benchmark I could…
I guess you could add some cheeks, reduce the cheeckbones, and do the tip of the nose smaller and more pointy, cuter. I also suggest that you either use a skin shader ( Hazardous did a good one there : http://hazardousarts.deviantart.com/art/Zbrush-Skin-Material-332639261 ), or you can color the skin and use a white…
Splash Damage released this .pdf that details how the many different types of armor were made: http://www.splashdamage.com/downloads/pubs/Punching_Above_Your_Weight.ppsx A small look here at how this was accomplished in The Witcher 2: http://www.youtube.com/watch?v=XNsxwX_sva8&feature=player_embedded#at=332 -skip to around…
m1neh: Not sure actually, but I was trying to achieve the look that the glass was thicker in places... Jessica: Thank you. I'm a big fan of your environments so your comment really means a lot to me :) Haven't gotten much work done lately, but I did this little flame thing with plenty of help from this awesome tutorial:…
You might want to ask this in the open forum, this are is not so active. Also look at the celeryland post in the P&P area. Check these out in the meantime http://worldofleveldesign.com/ http://www.gamasutra.com/view/feature/3329/beginning_level_design_part_1.php
If you want something a lot easier to pump out without learning a complex compositing application, check out Hitfilm 3 Express (Free) or Sony Movie Studio (aka Vegas, $20-40 via amazon or Steam $50-60). https://hitfilm.com/express…