looks really awesome, there's some weird aliasing going on some parts. in _13 the top of the switch has it, and in _14 the whammy bar overlapping the knob has it. Its minute but i wonder what's causing it.
According to Tech Crunch:http://techcrunch.com/2014/04/02/amazon-media-device/ "Netflix is a partner for Amazon at launch, as well as HBO GO, SHO Anytime, Pandora, Hulu, ESPN and many others to come"
Pretty sure if say you are using Max 2014 or something and go back to the site to get 2016 or whatever version is new it gives you a new licence for the new software that's another 3 years.
What version of fbx are you exporting? Would try setting to 2014 or earlier to test. I've run into a similar issue as well, and had something to do with the latest version of fbx saving out wrong.
Fot those who haven't seen the preview videos: http://www.thefoundry.co.uk/products/modo/latest-version/?utm_campaign=GLOBAL%2014%20APR%20MODO%20801%20general%20launch&utm_medium=email&utm_source=Eloqua
I recall them trying to get SMB onto the Wiistore, but were unable to get the files down to the correct size http://wii.ign.com/articles/114/1141940p1.html Seems the contract was that it couldnt be on the PS3
You need to read the great article by Steve Anichini about Bioshock Infinite's lighting and shader model: http://solid-angle.blogspot.com/2014/03/bioshock-infinite-lighting.html The portfolio looks good Paul.
It's a RSVP event, and it's sold out unfortunately. Activision GDC Mixer Wednesday, March 19, 2014 from 7:00 PM to 10:00 PM (PDT) Drake Lounge, San Francisco, CA
Dude, there's something called Perspective Match in 3ds Max. It's implemented in version 2014 and up. That'll help you match the entire scene, make sure you line it up entirely ... Hope this helps